Lukasz.dk Personal homepage of Lukasz Bruun

Mirrored files

How to draw pixel perfect sprites on the PS2

Tutorial by jbit (James Lee) which I converted to PDF

gs-perfect-sprite.pdf

Oddments Demo


Breakpoint 2004 demo by adresd, emoon, jar, raizor and TyRaNiD. Music by Trinodia.

Download
PS2DEV_Oddment_ISO_PALOnly.rar (38.4 MB)

PS2DEV: Bios Details for Developers

Reversed IOP modules and other files from [RO]man's website "PS2DEV: Bios Details for Developers".

modules.zip
modules2.zip
modules03.zip
modules05.zip
modules06.zip
modules08.zip
padspecs.txt
unpack.zip

Sps2demo - binary and source repository dump

Sps2demo files from http://playstation2-linux.com/projects/sps2demo/, released by sparky and exoticorn. Source code only compatible with PS2Linux. However there is some general PS2 code which could be used in PS2DEV if ported, such as the RGBA Indexer for post effects (blur, crashzoom, depth of field, fade to grey, glare), texture swizzling, DMA chain disassembler, GS VNC (remote desktop) and more.

Source: sp2demo.zip
Binary: pack.zip
Doc: installation_and_what_s_good.txt

TX79 Core Architecture

Manual for TX79, which is the same processor as the main CPU in the PS2, MIPS R5900 (Emotion Engine).

tx79architecture.pdf

VU Instruction Manual

VU Manual by Bigboss. I did some additions/changes and converted it to PDF. vu-instruction-manual.pdf

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