PlayStation 2 Programming
Tutorials
In this article I give an introduction to homebrew PlayStation 2 programming.
Building PS2 Toolchains and PS2SDK In Windows (MinGW)
A tutorial which explains how to setup the ps2dev toolchains and ps2sdk in MinGW, a lightweight alternative to Cygwin.
Building PS2 Toolchains and PS2SDK In Windows (Cygwin)
This is a tutorial which explains how to to setup the ps2dev toolchains and ps2sdk in Windows. Even though this is a Windows tutorial, much of the information can be used on other operating systems aswell.
PS2Link Debugging (ee-addr2line)
Similar to the Using the PS2Link exception screen tutorial, except now we use ee-addr2line instead of ps2dis to track down the bug.
Using the PS2Link exception screen (ps2dis)
A brief tutorial which explains how to use the PS2Link exception screen for debugging.
Miscellaneous
My favourite PlayStation 2 development related documents and links.
Mirror of interesting files from various PS2Dev websites. Mostly focusing on files not available anywhere else on the net.
PS2SDK source revisions exported from svn.ps2dev.org Subversion repository with the libraries and tools prebuilt. Use 'make install' in the PS2SDK directory to install PS2SDK. Exported with the following svn command: 'svn export svn://svn.ps2dev.org/ps2/trunk/ps2sdk'.
Subversion dumps of svn.ps2dev.org
Subversion dumps of the ps2, ps2ware and ps2toolchain repositories from svn.ps2dev.org. Dumped with Subversion 1.6.5. The repositories can be created from the dump files using 'svnadmin load'.
This is a mirror of the demo archive from the The Third Creation, a PS2 demo competition held for fun. I've made a few of the demos, the ones contributed by 'Lukasz' and 'Jules'.