 |
forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
|
| View previous topic :: View next topic |
| Author |
Message |
XAN
Joined: 15 Jul 2004 Posts: 17
|
Posted: Sun Jul 25, 2004 5:13 pm Post subject: A couple questions |
|
|
| I downloaded Lukasz's files the PS2dev for windows and set it all up and In Cygwin I can open directories and files. Now say I code a C/C++ program in notepad. How do I make that notepad file into an ELF? and when i do make it an elf could I run it off of Pukklink v1b and Inlink? Its conencted only by my ethernet cable. ALso, The tutorials im learning are teachign me C programming. Is C a programmign language I can use on PS2 and Comp without putting anything special in it? If so, Can anyone tell me where I can get a free compiler to make the C on the notepad to become a executable file on windows so I can test it? |
|
| Back to top |
|
 |
blackdroid
Joined: 17 Jan 2004 Posts: 564 Location: Sweden
|
Posted: Sun Jul 25, 2004 8:34 pm Post subject: |
|
|
To compile your code into a ps2 elf use ee-gcc, the simplest form is ee-gcc file.c -c file.elf, this is without and library dependencies etc, for more info on gcc and make check out the sticky post in Question and Answers.
If you have cygwin installed and installed the dev package you can compile code for win32 by using gcc ( yes without the ee prefix ), if you dont have it I suggest installing the dev package.
And yes pukklink or ps2link is what most ppl use to run their code.
I suggest checking out the ps2sdk examples, compiling the hello example ( by using make in the samples/hello dir, by doing that you will see more of whats necessary to compile something of use. _________________ Kung VU |
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
Powered by phpBB © 2001, 2005 phpBB Group
|