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Updated binutils patch.

 
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ooPo
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Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Fri May 07, 2004 7:51 am    Post subject: Updated binutils patch. Reply with quote

I just added ryani's contribution to the unstable binutils patch. You can find it at: http://www.oopo.net/consoledev

If anyone has anything else to contribute feel free to let me know. If you want credit beyond me just adding your name to the toolchain-beta.sh script you should update the appropriate files in the source before you build a patch. I don't change the contents, I just merge in the new patch - feel free to pollute the changelog file, too. :)

I'm also looking to add dvp support to the autobuild script but I've never built them before. Is it any more complicated than a simple --target=dvp?
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blackdroid



Joined: 17 Jan 2004
Posts: 564
Location: Sweden

PostPosted: Fri May 07, 2004 8:21 pm    Post subject: Reply with quote

no more than --target=dvp for binutils.
you could grep for dvp in the Makefile to be sure that your patch did the necessary magic.
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hno



Joined: 10 Apr 2004
Posts: 7

PostPosted: Thu May 13, 2004 6:25 am    Post subject: Re: Updated binutils patch. Reply with quote

I have rewritten the toolchain scripts in a more modular manner to allow a single script to support multiple tool versions with a suitable default.. also modified the beta script to build ps2sdk from CVS instead of the older environment..

The updated toolchain-hno.sh and toolchain-beta-hno.sh can be found from ftp://hno.homeip.net/pub/ps2/toolchain/. See the README file for details.

There is also mirrors of all files needed to build the toolchain, but please refrain from downloading these. The scripts automatically downloads the needed files like oopo original scripts.

Regards
Henrik
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pixel



Joined: 30 Jan 2004
Posts: 791

PostPosted: Thu May 13, 2004 8:30 am    Post subject: Reply with quote

Heh, nice work. Really ;-)
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ooPo
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Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Thu May 13, 2004 12:11 pm    Post subject: Reply with quote

Nifty stuff. There's a few weird things I noticed like ryani's patch which I already merged into the beta patches but I like the modular approach. I assume you won't mind if I take it and have my way with it... will you? :)
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