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Core Project: OSKit

 
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nevyn



Joined: 31 Jul 2005
Posts: 136
Location: Sweden

PostPosted: Thu Dec 22, 2005 6:27 am    Post subject: Core Project: OSKit Reply with quote

As I said in the Lowser thread,
For Lowser to be good, OSKit must first be implemented, generalizing things like window handing, application launching and multithreading, a subclassed directory lister that knows about application bundles and icons, clipboard, ...

I would love to write it myself, but I never seem to get the time. Theoretically next term will be calmer, but you never know... Thus I'm putting it up here as a collaborative effort, if anyone wants to join me.

One more thing: OSKit, Lowser and all GUI apps need to be designed with the fact that the PSP doesn't have a mouse in mind: A cursor that you move around should not be the main form of locomotion. Rather, I was thinking along the lines of using L+arrows to switch between windows, and R+arrows to switch between apps (of course to be overridable by fullscreen games). All windows should then be designed to be arrow-friendly rather than mouse-friendly (like menus in games, but better)
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yossistarz2



Joined: 10 Apr 2006
Posts: 21

PostPosted: Mon Apr 10, 2006 5:29 am    Post subject: LUA YS OS SHELL Reply with quote

this is shell that is look like the one you asked for.
(soon new version will be out).

http://yossistarz.googlepages.com/ys-os
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