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KennyG
Joined: 08 Oct 2007 Posts: 3
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Posted: Mon Oct 08, 2007 12:24 pm Post subject: Newbie Help Urgent ! |
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Question's:
1. What free compiler do I need & where can I get it ? to begin PS2 programming ! on Windows XP.
2. How do I setup the sugested compiler in question1, so that I can begin PS2 programming ? |
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KennyG
Joined: 08 Oct 2007 Posts: 3
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Posted: Mon Oct 08, 2007 1:24 pm Post subject: |
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The answer to my own question's LoL !:
http://lukasz.dk/ |
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KennyG
Joined: 08 Oct 2007 Posts: 3
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Posted: Mon Oct 08, 2007 1:25 pm Post subject: |
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| Now how do I use minGW with PS2ToolChain to make an .ELF file ? |
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Jim

Joined: 02 Jul 2005 Posts: 487 Location: Sydney
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Posted: Mon Oct 08, 2007 5:53 pm Post subject: |
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You wouldn't - you'd use Mingw to build Windows apps.
Jim _________________ http://www.dbfinteractive.com |
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BlackMamba7
Joined: 23 Oct 2007 Posts: 2
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Posted: Tue Oct 23, 2007 11:20 pm Post subject: |
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Anyone else tried to use the blog listed above to run the toolchain?
I found I had errors, and they were because the blog says:-
"Now extract the contents of the mingw-packages-ps2dev archive into the directory where you installed MinGW, when asked if you wish to overwrite files which already exist, choose no to all. You are now ready to build the PS2 toolchains."
But you then get errors saying it doesn't know where svn or wget are...
So I created a folder '/usr/local/'
and put in it
ps2dev/ps2sdk/ folder
and then all the stuff from the mingw-packages-ps2dev archive...
and now it's working fine....
Is my method just screwed and it works for me, or is this an error with the tutorial? |
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BlackMamba7
Joined: 23 Oct 2007 Posts: 2
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Posted: Wed Oct 24, 2007 12:35 am Post subject: |
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Ok, when I said it worked fine, I was wrong...
It was working fine, and was going through the lengthy process of running the toolchain.....when finally I thought the end was near, and up popped an error....
c:\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\ming32\bin\ld.exe: cannot find -lpthreadGC2
collect2: ld returned 1 exit status
make: *** [bin/fsclient] Error 1
../scripts/006-ps2client.sh: Failed.
Anyone else get this problem? If not, why am I getting it?
Do I have to start from scratch again, or can I keep going from this point somehow???
I have bin, dvp, ee, and iop folders that seem to be properly filled....and the ps2sdk is only 3.49MB (where the downloaded, pre-compiled version is about 5.56MB).
Cheers....I can't wait to start programming... |
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cosmito
Joined: 04 Mar 2007 Posts: 314 Location: Portugal
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Posted: Thu Oct 25, 2007 10:11 am Post subject: |
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I neved user MinGW. Instead I use an old version of cygwin. The toolchain will not build under newer versions of cygwin as you probably read on lucasz blog. Anyway, if you and to try the cygwin you can look for the file ed2k://|file|[Cygwin].cygwin-cd-release-20051102.iso|1194323968|F43228693B5E32C2581B93F1481D0217| using a P2P client.
If you have trouble in finding it, just PM me. |
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