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JoshDB

Joined: 05 Oct 2005 Posts: 87
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Posted: Fri Nov 25, 2005 3:03 am Post subject: D&D Dice Roller |
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Version 1
Rolls up to 6 dice in denominations of:
As always, there's crisp, easy to read graphics, and a fast and accessible way to roll large numbers of dice.
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Bob535
Joined: 04 Nov 2005 Posts: 56
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Posted: Fri Nov 25, 2005 11:33 am Post subject: |
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| much more simple than mine, I will release mine tommorow still, it gives a few more options than yours does at the moment. I like how you did a background and font though. Looks a lot more professional than mine, which is just text ( basic font ) on a white background. |
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JoshDB

Joined: 05 Oct 2005 Posts: 87
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Posted: Sat Nov 26, 2005 1:45 am Post subject: |
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oh it doesn't matter. to get anywhere with homebrew you have to have competition.
does yours increment the dice size? a guy suggested i add that in my comments, but if you have it i won't add it. |
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Bob535
Joined: 04 Nov 2005 Posts: 56
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Posted: Sat Nov 26, 2005 4:32 am Post subject: |
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I will post the first version tonight, then I will make it flashy with fonts and graphics and stuff later.
Currently
-- Lets you select between 0-10 dice of each type at one time, only generating for the dice you select. d4, d6, d8, d10, d12, d100 included
-- Displays the results on the screen until the next dice roll
Future
- Flashy graphics
- Preset combos of dice ( 4d6 For Character Generation, etc. )
- Roll each type of dice individually |
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JoshDB

Joined: 05 Oct 2005 Posts: 87
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Posted: Tue Nov 29, 2005 5:40 am Post subject: |
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Nice work.
ANyways, I updated mine with a better-looking font. Instead of each one taking up 10 pixels for 1 letter, most take exactly what they need now, making it look WAY better. |
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Bob535
Joined: 04 Nov 2005 Posts: 56
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Posted: Tue Nov 29, 2005 7:15 am Post subject: |
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I have posted my dice roller on my website.
www.247364.com |
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JoshDB

Joined: 05 Oct 2005 Posts: 87
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Posted: Tue Nov 29, 2005 2:00 pm Post subject: |
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Bob - Your dice rolls aren't totally random! Neither are mine... )*:
Add [math.randomseed(os.time())] to the top of your script to create the most random number possible. Well, the most random number possible might be something like [math.randomseed(os.time()*os.date())], but that's not entirely the point ( : |
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