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PSP Blue Screen of Death?

 
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Strag0



Joined: 20 May 2005
Posts: 4

PostPosted: Fri May 20, 2005 12:35 pm    Post subject: PSP Blue Screen of Death? Reply with quote

I've got no clue what this is, however there is a file in there called "sceBlueScreenofDeath". Any Clue what this is?

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Thanhda



Joined: 09 Apr 2005
Posts: 331
Location: Canada

PostPosted: Fri May 20, 2005 12:40 pm    Post subject: Reply with quote

well it could be fake. can easily be an image. but doesnt look like a screen of death. it looks like a directory viewer.
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ooPo
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Joined: 17 Jan 2004
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PostPosted: Fri May 20, 2005 12:46 pm    Post subject: Reply with quote

Looks like a process list to me.
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Strag0



Joined: 20 May 2005
Posts: 4

PostPosted: Fri May 20, 2005 12:47 pm    Post subject: Reply with quote

Yeah I thought it was fake, i'm told though it was taken at E3.
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ooPo
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PostPosted: Fri May 20, 2005 12:53 pm    Post subject: Reply with quote

Its probably not fake. A game demo probably crashed and we're left looking at an exception screen, or some sort of debug dump of what's currently in memory.
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Fri May 20, 2005 1:05 pm    Post subject: Reply with quote

The interrupt handler trampoline was somewhere after 0x8801ed0, so I doubt it's a fake. It's not necessarily a BSOD either.
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Thanhda



Joined: 09 Apr 2005
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PostPosted: Fri May 20, 2005 1:34 pm    Post subject: Reply with quote

yeah, your right, looks like a debug menu. or even a file viewer.
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ooPo
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PostPosted: Fri May 20, 2005 1:54 pm    Post subject: Reply with quote

It could be a self-destruct screen!!
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MelGibson



Joined: 10 Apr 2005
Posts: 58

PostPosted: Fri May 20, 2005 5:57 pm    Post subject: Reply with quote

3rd one from bottom:

sceBlueScreenOfDeath v1.2

Maybe someone can launch this process :D
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Cogboy



Joined: 19 Jan 2005
Posts: 45

PostPosted: Sat May 21, 2005 12:42 am    Post subject: Reply with quote

I think thay may be be what we are seeing in the photo.
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rasmus



Joined: 21 Jul 2004
Posts: 17
Location: Göteborg, Sweden

PostPosted: Sat May 21, 2005 12:48 am    Post subject: Reply with quote

Quote:
I think thay may be be what we are seeing in the photo.


What does this sentence mean?
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StarLog



Joined: 11 Apr 2005
Posts: 3

PostPosted: Sat May 21, 2005 4:41 am    Post subject: Reply with quote

Looks like he was referring to the 3rd from the bottom, in that list of modules that are resident or could be resident in memory. It shows the process ID, the begin and end location in memory. This is not a memory dump, nor is it a bluescreen. This is mearly a process status screen.

Now the real question is how can someone invoke the process the thread starter mentioned, BSOD..
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Sat May 21, 2005 5:01 am    Post subject: Reply with quote

There's no indication from this shot that a BSOD module exists in consumer PSPs.

There is currently no known way to launch or load the PRXes contained in the BIOS.
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L0j1k



Joined: 24 Apr 2005
Posts: 7
Location: Lawrence, KS

PostPosted: Sat May 21, 2005 8:09 am    Post subject: Reply with quote

This might be a stupid postulate, but:

Is it possible that the display PSP at E3 (likely the one in this photo) is hooked into a devkit behind that white wall? I would ass-u-me so, considering the need to 'fool' with what is displayed on the PSP at the conference without having to constantly open up the display locker.

If this is correct, it might be giving us some good info about the devkit.
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pdc



Joined: 09 Mar 2005
Posts: 107
Location: Rainy Yorkshire, England

PostPosted: Sat May 21, 2005 8:33 am    Post subject: Reply with quote

L0j1k wrote:
This might be a stupid postulate, but:

Is it possible that the display PSP at E3 (likely the one in this photo) is hooked into a devkit behind that white wall? I would ass-u-me so, considering the need to 'fool' with what is displayed on the PSP at the conference without having to constantly open up the display locker.

If this is correct, it might be giving us some good info about the devkit.


'Development' PSPs have a larger 'debug' operating system.
This explains why a BSOD (or whatever this is) has never been seen on a consumer PSP.

It would be interesting to know what was running on the PSP.
If it was a USA RidgeRacers UMD then who knows why that screen is showing.
If it was a buggy demo of some sorts knocked-up by a dev then that could explain it. Or Wipeout Fusion for that matter! ;)
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goldenPSP



Joined: 21 May 2005
Posts: 1

PostPosted: Sat May 21, 2005 8:38 am    Post subject: Reply with quote

looking at the visible part of the display above maybe it's running a PSP Camera Application?
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sq377



Joined: 11 Apr 2005
Posts: 87

PostPosted: Sat May 21, 2005 2:12 pm    Post subject: Reply with quote

"sceStdio"

Probably a dev psp.
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MelGibson



Joined: 10 Apr 2005
Posts: 58

PostPosted: Sat May 21, 2005 5:26 pm    Post subject: Reply with quote

sq377 wrote:
"sceStdio"

Probably a dev psp.


Why is this form a dev psp ? sceStdio is at least present within the 1.0 firmware.

Heres a list on whats on currently known to be inside 1.0 and whats not:

sceSystemMemoryManager: sysmem.prx
sceExceptionManager: exceptiorman.prx
sceInterruptManager: interruptman.prx
sceSysclib: sysclib.prx
sceThreadManager: threadman.prx
sceDMAManager: dmacman.prx
sceSystimer: systimer.prx
sceIOFileManager: iofilemgr.prx
sceUart4: uart4.prx
sceSM1_Driver: NO !!
sceStdio: stdio.prx
sceKernelUtils: utils.prx
sceInit: init.prx
sceBlueScreenofDeath: NO !!
sceSYSREG_Driver: sysreg.prx
sceGPIO_Driver: gpio.prx
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