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CoreCZ
Joined: 24 May 2005 Posts: 8 Location: UMD Drive
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Posted: Wed Jun 01, 2005 4:46 pm Post subject: Rin Not Compiling Correctly... |
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I downloaded rin 1.18 src and rin 1.18 binary from psphacker.com and I compiled rin but when i compare the eboot I created to the eboot of psphacker there different.
The one I compile has loser's anime hentai pic as the .png pic?
But the binary of psphacker.com has the white rin gbc emu .png pic
Also When I compiled it the elf was out and not outp so I had the change my mk.bat elf2pbp settings from outp to out but it was outp when compiling psp chess and hello world? |
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Posted: Wed Jun 01, 2005 4:57 pm Post subject: |
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| Moved to software support forum for all your support needs! |
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Wiz
Joined: 17 May 2005 Posts: 4
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Posted: Wed Jun 01, 2005 10:57 pm Post subject: |
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The anime picture is the picture elf2pbp puts into the pbp automatically. If you want to change it you need to pack your file some other way, or you could edit the image file in the package. Try PBP unpacker. _________________ Wiz
1989studio.com |
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MrSiir[S]
Joined: 14 Sep 2004 Posts: 32
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Posted: Thu Jun 02, 2005 1:33 am Post subject: Re: Rin Not Compiling Correctly... |
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| CoreCZ wrote: | | The one I compile has loser's anime hentai pic as the .png pic? But the binary of psphacker.com has the white rin gbc emu .png pic | You can download the source of elf2pbp and change de PNG image, go to loser webpage and download it.
| CoreCZ wrote: | | Also When I compiled it the elf was out and not outp so I had the change my mk.bat elf2pbp settings from outp to out but it was outp when compiling psp chess and hello world? | out is a ELF output by compiler, outp is a patched ELF from tool called "outpatch" is you change BINARY to outp in the Makefile, don't works.
P.D.: Sorry for my poor english :-) |
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CoreCZ
Joined: 24 May 2005 Posts: 8 Location: UMD Drive
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Posted: Thu Jun 02, 2005 5:10 pm Post subject: |
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Sorry For wrong Forum Category....
Thanks for the info i'll just extract the contents with pbp unpacker and repack it with different .png pic, Now I know why the source has the proper .png RIN pic.
I think I'm compiling it Corectly?
*I downloaded and installed cygwwin and ps2dev win32 enviroment and then fixed some confilcts with the software.
then i downloaded hello world and got the mk.bat working to compile it then copied the mk.bat and outpatch to rin and downloaded elf2pbp and renamed to inpatch.exe
Then looked at the makefile to see the options it requires to get compiled and figured out this to compile it with helloworlds outpatch.exe?
| Code: | C:\ps2dev\ee\bin\ee-gcc -march=r4000 -O3 -fomit-frame-pointer -g -mgp32 -mlong32 -c gbcore/cpu.c gbcore/gb.c gbcore/lcd.c gbcore/rom.c gbcore/mbc.c gbcore/apu.c main.c pg.c string.c renderer.c menu.c filer.c sound.c
C:\ps2dev\ee\bin\ee-gcc -march=r4000 -g -mgp32 -c -xassembler -O -o startup.o startup.s
C:\ps2dev\ee\bin\ee-ld -s -O0 startup.o cpu.o gb.o lcd.o rom.o mbc.o apu.o main.o pg.o string.o renderer.o menu.o filer.o sound.o unziplib.a -M -Ttext 8900000 -q -o out > rin.map
outpatch
inpatch out "RIN GB/GBC Emulator"
del /s /f *.o *.map
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That's right isn't it??? |
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