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_pspDebugScreenClearLine patch

 
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NoEffex



Joined: 27 Nov 2008
Posts: 108

PostPosted: Fri Dec 26, 2008 7:49 am    Post subject: _pspDebugScreenClearLine patch Reply with quote

http://www.sendspace.com/file/qx7ft6

When you have some sort of menu using the debug, full screen, idling, it flickers a lot because of the lag induced by the clearline. I discovered that if I jr ra'd the function during idle, and undid the jr ra when not idling, it pretty much stopped all flickering. So, I added an if statement based on a global and two functions that enable or disable it, to stop the flickering.
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dmonchild



Joined: 23 Dec 2007
Posts: 15

PostPosted: Sat Dec 27, 2008 2:56 am    Post subject: Reply with quote

sweet, im gonna try this out when i have some time.
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Rangu2057



Joined: 23 Jul 2007
Posts: 87
Location: wilmington, NC

PostPosted: Fri Jan 02, 2009 9:06 pm    Post subject: Reply with quote

nice effex. This should come in handy
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ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Mon Jan 05, 2009 9:53 am    Post subject: Reply with quote

Code:
Sending        src/debug/pspdebug.h
Sending        src/debug/scr_printf.c
Transmitting file data ..
Committed revision 2450.

Committed!
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