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NoEffex
Joined: 27 Nov 2008 Posts: 108
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Posted: Fri Dec 26, 2008 7:49 am Post subject: _pspDebugScreenClearLine patch |
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http://www.sendspace.com/file/qx7ft6
When you have some sort of menu using the debug, full screen, idling, it flickers a lot because of the lag induced by the clearline. I discovered that if I jr ra'd the function during idle, and undid the jr ra when not idling, it pretty much stopped all flickering. So, I added an if statement based on a global and two functions that enable or disable it, to stop the flickering. _________________ Programming with:
Geany + Latest PSPSDK from svn |
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dmonchild
Joined: 23 Dec 2007 Posts: 15
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Posted: Sat Dec 27, 2008 2:56 am Post subject: |
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sweet, im gonna try this out when i have some time. _________________ hmm |
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Rangu2057
Joined: 23 Jul 2007 Posts: 87 Location: wilmington, NC
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Posted: Fri Jan 02, 2009 9:06 pm Post subject: |
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nice effex. This should come in handy _________________ the questions of today are awnswered by the blood and bullets of tomorrow! ---EagleEye--- (Socom FTB2) |
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ooPo Site Admin
Joined: 17 Jan 2004 Posts: 2032 Location: Canada
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Posted: Mon Jan 05, 2009 9:53 am Post subject: |
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| Code: | Sending src/debug/pspdebug.h
Sending src/debug/scr_printf.c
Transmitting file data ..
Committed revision 2450. |
Committed! |
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