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Lua Player 0.17dk1

 
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Dark Killer



Joined: 25 Jan 2005
Posts: 32

PostPosted: Fri Jan 27, 2006 10:09 am    Post subject: Lua Player 0.17dk1 Reply with quote

This is an unofficial build of Lua Player v0.17. Only change is that CPU speed is now set at 333mhz for greatly improved performance as demonstrated by these test results:

Code:
Lua Player v0.17   
{ name="testSmallImage", time=7249, result="01d42086a28ec1cf03c551ce75ddd30a" },
   { name="testFullScreenPixelPlot", time=6779, result="b24f32a46df7088f08587d51e7071bd0" },
   { name="testTransparencyImage", time=608, result="9b6cad02f04c0cb4942f5b602ba13357" },
   { name="testTransparencyScreen", time=552, result="595c0b4d67c4f15142daf639d4ad4461" },
   { name="testClippingImage", time=827, result="71fc06f295443cba12db8bdcd85ad078" },
   { name="testClippingScreen", time=1739, result="d9a719f406a5f8f50e6a1c66758c081d" },
   { name="testLineImage", time=1867, result="995675cd3da15e1918255a5aa6b53aae" },
   { name="testLineScreen", time=597, result="213678f024aa302c7431a4c991fc355e" },
   { name="testTextImage", time=764, result="7a0baad1a6a22afa622f05d749f7fffa" },
   { name="testTextScreen", time=537, result="7716950c9b560863494f51b542dbd854" },
   { name="testBlitSpeedAlphaImage", time=1209, result="5d917a000187d605ba4d07d4ff32bda3" },
   { name="testBlitSpeedAlphaScreen", time=955, result="b24f32a46df7088f08587d51e7071bd0" },
   { name="testBlitSpeedCopyImage", time=9986, result="5d917a000187d605ba4d07d4ff32bda3" },
   { name="testBlitSpeedCopyScreen", time=3398, result="b24f32a46df7088f08587d51e7071bd0" },


Code:
Lua Player v0.17dk1
   { name="testSmallImage", time=4782, result="01d42086a28ec1cf03c551ce75ddd30a" },
   { name="testFullScreenPixelPlot", time=4268, result="b24f32a46df7088f08587d51e7071bd0" },
   { name="testTransparencyImage", time=403, result="9b6cad02f04c0cb4942f5b602ba13357" },
   { name="testTransparencyScreen", time=347, result="595c0b4d67c4f15142daf639d4ad4461" },
   { name="testClippingImage", time=536, result="71fc06f295443cba12db8bdcd85ad078" },
   { name="testClippingScreen", time=1098, result="d9a719f406a5f8f50e6a1c66758c081d" },
   { name="testLineImage", time=1211, result="995675cd3da15e1918255a5aa6b53aae" },
   { name="testLineScreen", time=383, result="213678f024aa302c7431a4c991fc355e" },
   { name="testTextImage", time=491, result="7a0baad1a6a22afa622f05d749f7fffa" },
   { name="testTextScreen", time=345, result="7716950c9b560863494f51b542dbd854" },
   { name="testBlitSpeedAlphaImage", time=790, result="5d917a000187d605ba4d07d4ff32bda3" },
   { name="testBlitSpeedAlphaScreen", time=619, result="b24f32a46df7088f08587d51e7071bd0" },
   { name="testBlitSpeedCopyImage", time=6928, result="5d917a000187d605ba4d07d4ff32bda3" },
   { name="testBlitSpeedCopyScreen", time=2089, result="b24f32a46df7088f08587d51e7071bd0" },


you can get it at my site: http://www.ps2hacking.tk/
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LuMo



Joined: 21 Aug 2005
Posts: 410
Location: Austria

PostPosted: Fri Jan 27, 2006 9:49 pm    Post subject: Reply with quote

afaik luaplayer .17 isnt even out ;)
further changing clock speed will increase your energy usage of psp, possibly get it warmer too...
greets
lumo
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Dark Killer



Joined: 25 Jan 2005
Posts: 32

PostPosted: Sat Jan 28, 2006 3:47 am    Post subject: Reply with quote

LuMo wrote:
afaik luaplayer .17 isnt even out ;)
further changing clock speed will increase your energy usage of psp, possibly get it warmer too...
greets
lumo


According to the svn changelog 0.17 is the newest, but apparently it's still wip. 0.16 is the latest "official" stable build by Shine.


Last edited by Dark Killer on Sat Jan 28, 2006 3:49 am; edited 1 time in total
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Dark Killer



Joined: 25 Jan 2005
Posts: 32

PostPosted: Sat Jan 28, 2006 3:48 am    Post subject: Reply with quote

If I was out of line naming it 0.17, I apologize.
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Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Mon Jan 30, 2006 1:36 pm    Post subject: Reply with quote

HI, couldn't you have included a function to change speed rather than force
333MHz all the time?
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Dark Killer



Joined: 25 Jan 2005
Posts: 32

PostPosted: Tue Jan 31, 2006 4:51 am    Post subject: Reply with quote

Art wrote:
HI, couldn't you have included a function to change speed rather than force
333MHz all the time?


I'm currently working on another version that will have several new system functions, that being one of them :)
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Art



Joined: 09 Nov 2005
Posts: 647

PostPosted: Tue Jan 31, 2006 7:20 am    Post subject: Reply with quote

cool, it will probably be included in an official version once you do it.

A lot of the time, a program could run at 1MHz just waiting around for input.
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Dark Killer



Joined: 25 Jan 2005
Posts: 32

PostPosted: Thu Feb 02, 2006 8:54 am    Post subject: Reply with quote

New version: Lua Player v0.17dk2

New features in this version include complete UMD support and the ability
to set the CPU clock to one of three presets.

New Functions:
---------------

nil System.Quit()
--exits Lua Player back to the psp browser

nil System.initUMD()
--activates UMD and mounts to disc0:

bool System.isUmdInserted()
--returns true if UMD is inserted

nil System.setCpuSpeedHigh()
--sets CPU clock to 333mhz

nil System.setCpuSpeedMed()
--sets CPU clock to 266mhz

nil System.setCpuSpeedReg()
--sets CPU clock to 222mhz

An example script is included that demonstrates all the new functions.

You can download it from my thread at pspupdates here.
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JetSpike



Joined: 19 Sep 2005
Posts: 8

PostPosted: Fri Feb 03, 2006 11:47 am    Post subject: Reply with quote

Is it possible to add a feature to load a png that is greater than 512x512. Or to at least specify loading of a 512x512 region from a larger png?
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