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mallchin
Joined: 16 Feb 2006 Posts: 36
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Posted: Thu Feb 16, 2006 2:06 am Post subject: flash0/flash1 |
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| Shine/Nevyn/Dark Killer if your reading this, might you consider adding read only support for flash0/flash1. It would be very useful. |
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youresam
Joined: 06 Nov 2005 Posts: 87
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Posted: Thu Feb 16, 2006 10:11 am Post subject: |
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...there is
flash0:
flash1: |
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mallchin
Joined: 16 Feb 2006 Posts: 36
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Posted: Thu Feb 16, 2006 10:30 am Post subject: |
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Oh ok, cool. :)
Are they readonly? |
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youresam
Joined: 06 Nov 2005 Posts: 87
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Posted: Sat Feb 18, 2006 6:30 am Post subject: |
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Well, I havent tried to write in them..
But I asked Shine and he said they were read-only. |
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Shine
Joined: 03 Dec 2004 Posts: 728 Location: Germany
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Posted: Sat Feb 18, 2006 6:43 am Post subject: |
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| youresam wrote: | Well, I havent tried to write in them..
But I asked Shine and he said they were read-only. |
I can't remember that I said this and I strongly recommend not to try to write to it. |
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mallchin
Joined: 16 Feb 2006 Posts: 36
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Posted: Sun Feb 19, 2006 12:11 am Post subject: |
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| Sounds wise to me. Is there a way to mount them read-only? |
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youresam
Joined: 06 Nov 2005 Posts: 87
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Posted: Mon Feb 20, 2006 8:22 am Post subject: |
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| Shine wrote: | | youresam wrote: | Well, I havent tried to write in them..
But I asked Shine and he said they were read-only. |
I can't remember that I said this and I strongly recommend not to try to write to it. |
http://forums.ps2dev.org/viewtopic.php?t=4247
I think you had said that. After reading it again... I'm not sure what you meant... |
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Shine
Joined: 03 Dec 2004 Posts: 728 Location: Germany
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Posted: Mon Feb 20, 2006 11:19 am Post subject: |
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| youresam wrote: | http://forums.ps2dev.org/viewtopic.php?t=4247
I think you had said that. After reading it again... I'm not sure what you meant... |
EBOOT.PBP is the Lua Player program and is on the memory stick, not in flash. |
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youresam
Joined: 06 Nov 2005 Posts: 87
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Posted: Mon Feb 20, 2006 12:32 pm Post subject: |
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Oh, ok. Yeah I read it wrong, sorry about that..
Someone said that it cant write to it, then you said not quite..... I got the 'not quite' part confused..
Oh, and a bit off-topic. I had an idea. For the next version of luaplayer, could you implement a System function that returns if USB mode is activated? Something like System.isUsbActivated(). I know there is a variable that you use, so could you write a quick function that just returns it? Thanks. |
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mrn
Joined: 02 Nov 2005 Posts: 116
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Posted: Wed Feb 22, 2006 9:36 pm Post subject: |
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| not to attack, but the question whether it is possible to 'see' the MS as read-only has not been answered. |
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