| View previous topic :: View next topic |
| Author |
Message |
Cogboy
Joined: 19 Jan 2005 Posts: 45
|
Posted: Fri Jan 21, 2005 10:17 am Post subject: Sony licenses texture compression algorithm |
|
|
this is fairly old news, but it thought some of you guys might be interested as it might help in making sense of some of the files you are working with.
| Quote: | Sony has licensed VIA subsidiary S3 Graphics' S3TC texture compression algorithm for use in the PlayStation Portable (PSP), the two companies announced this week.
|
the full story can be found here: http://www.theregister.co.uk/2004/08/31/sony_licenses_s3tc/ |
|
| Back to top |
|
 |
JeffChen
Joined: 04 Jan 2005 Posts: 6 Location: Shanghai, China
|
Posted: Mon Jan 24, 2005 12:29 am Post subject: |
|
|
Isn't S3TC compression algorithm an old one which have been used in PC for almost 10 years? _________________ Believe in what you do. |
|
| Back to top |
|
 |
zaphod
Joined: 21 Jul 2004 Posts: 53
|
Posted: Sun Feb 06, 2005 4:59 am Post subject: |
|
|
| yes it is. that's why the knowledge that it' sbein used for psp is useful. :) |
|
| Back to top |
|
 |
|