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CFW seplugins loads module but doesn't start it?

 
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Coldbird



Joined: 08 Feb 2007
Posts: 155

PostPosted: Thu Jul 01, 2010 8:46 pm    Post subject: CFW seplugins loads module but doesn't start it? Reply with quote

The subject explains it all I guess. I've been working on a module for some time now and it loads fine using seplugins (i can see it in the module list in psplink), but it won't start.

If I type the manual startup command in psplink however it starts fine...
Whats going on here? Someone has a idea?

EDIT: Solved it myself... seems the PSPSDK imports impose function with 0x00010011 flags... pretty bad cause seplugins is loaded BEFORE impose is...

Had to change the flags to 0x00090011 manually to force latebinding imports.

Maybe someone wants to change that in the SDK?
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