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LUA blitImage help

 
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Mak0



Joined: 27 Jan 2005
Posts: 36

PostPosted: Mon Aug 01, 2005 4:37 am    Post subject: LUA blitImage help Reply with quote

Im trying to simply laod and blit a PNG to screen but I get "error: script.lua:2 attempt to call global 'screenFrame' (a nil value)"

Here's my code, could someone who knows LUA explain to me what i'm doing wrong?

Code:
image01 = loadImage("image.png")
screenFrame(1, 1)
screenFrame(1, 0)

blitImage(0, 0, image01)
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Shine



Joined: 03 Dec 2004
Posts: 728
Location: Germany

PostPosted: Mon Aug 01, 2005 10:01 am    Post subject: Re: LUA blitImage help Reply with quote

The screenFrame function is not available any more, starting with Lua Player 0.3 (see README in the current version). The current version is Lua Player 0.4, with which it should work like this:

Code:

image01 = loadImage("image.png")
blitImage(0, 0, image01)
waitVblankStart()
flipScreen()
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Mak0



Joined: 27 Jan 2005
Posts: 36

PostPosted: Mon Aug 01, 2005 10:57 am    Post subject: Reply with quote

worked like a charm. thanks.
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