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Exploit enhancement

 
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KaylaKaze
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PostPosted: Sat Feb 14, 2004 2:40 am    Post subject: Exploit enhancement Reply with quote

I've just started reading up on PS2 programming, plus I've never done any low level stuff so a lot of code throws me. Anyway, I was looking at the code for the title.db exploit and I was wondering if anyone's actually tried to make it do more... for example, would it be possible to read the parameters of each entry (the 0,0,0,0 etc) and boot an elf based on that, or does none of this get passed to the payload? And if the parameters aren't, is it possible to get the ID of the disc and execute a specific elf based on that? In other words, make certain discs boot different things (I ask 'cause a lot of stuff doesn't seem to work with the MC Boot Menu, like cogswap or ps2menu).
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