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[RESOLVED] Visual C++ MinPSPW Build Error

 
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Zosimus



Joined: 20 Aug 2009
Posts: 3

PostPosted: Thu Aug 20, 2009 9:57 pm    Post subject: [RESOLVED] Visual C++ MinPSPW Build Error Reply with quote

Hello! I'm new to these forums, as you can probably tell.

I've been working on getting my PSP Development Environment setup on Windows XP SP2 for the last 30 hours or so. First I went through cygwin and the psptoolchain with nothing but issues regarding multiple files of which I had to re-make in order to get them to work properly. Not sure if this was a bad download, from the main site, or if something wasn't installed correctly.

With that out of the way, I decided to quit cygwin and just try out MinPSPW. Everything seemed to work fine, It was all installed correctly according to the version test in DOS.

So I checked their main website on how to install and compile a simple "Hello World" EBOOT and found this.

http://www.jetcube.eu/archives/2008/02/entry_74.html

Now, I have followed this guide thoroughly, yet I seem to keep getting this same issue whenever I try to compile the EBOOT.

Code:
------ Build started: Project: elf_template, Configuration: Debug Win32 ------
Performing Makefile project actions
C:\pspsdk\bin\make: *** No targets specified and no makefile found.  Stop.
Build log was saved at "file://c:\pspsdk\psp\sdk\samples\templates\elf_template\Debug\BuildLog.htm"
elf_template - 0 error(s), 0 warning(s)
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========


I have searched this forum (The search function here isn't that great due to so many people typing the same thing, so it seems) and was unsuccessfully able to find a resolution to my issue. I have also done a google search and found a few Dutch and Portuguese websites on people having the similar issue, but nothing in English. I have translated a few of these sites, using babelfish, with no real answer (or at least an understanding of one).

If you could help, I would very much appreciate it (and please, don't say something like "switch to eclipse" :P).


Last edited by Zosimus on Fri Aug 21, 2009 1:43 pm; edited 1 time in total
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jojojoris



Joined: 30 Mar 2008
Posts: 261

PostPosted: Fri Aug 21, 2009 3:02 am    Post subject: Reply with quote

Did you try to run make from cmd?

Start cmd
navigate to the directory with the makefile
run make
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int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
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Zosimus



Joined: 20 Aug 2009
Posts: 3

PostPosted: Fri Aug 21, 2009 8:57 am    Post subject: Reply with quote

jojojoris wrote:
Did you try to run make from cmd?

Start cmd
navigate to the directory with the makefile
run make


Yes I have, it seems to only pop up another DOS screen for a split second, and then it closes. After I did that I tested the build again (Just in case) and I still get the same build error.

Thanks for your reply! and sorry it took me so long to respond, had to work :P.
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Zosimus



Joined: 20 Aug 2009
Posts: 3

PostPosted: Fri Aug 21, 2009 1:43 pm    Post subject: RESOLVED Reply with quote

I resolved the issue, it was much more simple than I thought it would be actually. I had to re-make a few things, and adjust the location of some files, but it works perfectly. I think the files were just a bit jumbled which caused VS to not be able to read it correctly with missing files.

If anyone else gets this issue, download the PSPSDK files from here, nowhere else!

http://sourceforge.net/projects/minpspw/

Be sure to follow this tutorial, word for word, letter for letter.

http://www.jetcube.eu/archives/2008/02/entry_74.html

You will not have an issue if you download the latest one. Thanks for your time and consideration.
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