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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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dridri
Joined: 31 Jul 2009 Posts: 35
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Posted: Wed Aug 26, 2009 10:40 pm Post subject: Get ltn0.pgf from XMB |
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Hi, im creating a graphic library for the XMB. I want to use IntraFont, but it uses too much RAM, so I think it's possible to dump the memory and retrieve the adress of the already loaded font by XMB.
But how ? Anyone know the "real" PGFHeader structure used by XMB ? _________________ I'm French, and 15 years old, so my English is not good... |
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BenHur
Joined: 20 Oct 2007 Posts: 30
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Posted: Mon Aug 31, 2009 11:52 pm Post subject: Re: Get ltn0.pgf from XMB |
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| dridri wrote: | Hi, im creating a graphic library for the XMB. I want to use IntraFont, but it uses too much RAM, so I think it's possible to dump the memory and retrieve the adress of the already loaded font by XMB.
But how ? Anyone know the "real" PGFHeader structure used by XMB ? |
intraFont was created mostly because the internal workings of the font are quite complicated but the pgf file format is well understood. I don't think a simple PGFHeader structure gets you much closer to what you are trying to do and I can't help you with how it could be done. However, did you try the different intraFont flags (e.g. INTRAFONT_CACHE_ASCII) to try to minimize RAM usage? 20 to 33 kB of RAM does not seem very much to me...
BenHur |
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