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Shine
Joined: 03 Dec 2004 Posts: 728 Location: Germany
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Posted: Sun Sep 11, 2005 2:05 am Post subject: Lua Player version 0.10 |
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On http://www.luaplayer.org you can get a new version. Changelog:
- Added the "Bitwise operators and hexadecimal support" patch from
http://lua-users.org/wiki/LuaPowerPatches :
- Hexadecimal support for 0xXXX in numeric literals.
- Hexadecimal support for '\xXX' characters within strings.
- Infix bitwise operators for AND (&), OR (|) and XOR (#).
- Unary bitwise negation using # alone. [Shine]
- Changed the number type to float (more than 4 times faster calculations)
(requires recompilation of the lua libraries from svn) [Shine]
- "save" function writes PNG format now [Shine]
- Restructured files into src/ [Nevyn]
- Changed the main script file to System/system.lua [Nevyn]
- Rewrote the Makefiles and readmes to be more user-friendly. [Nevyn]
- Changed startup load sequence (see the lua dev readme) [Nevyn]
- Made a procedure for making standalone LP apps [Nevyn]
- keyboard mapping fixed in PC version [Shine]
- bitmask operations added in controls class [Shine]
- added battery functions to System
- os.time() returns a userdata instead of a number because of problems
with the float-precision, so you have to use os.difftime instead of
doing calculations with the result
OpenGL is still missing and for the PC version sound is missing and there might be other bugs, but you can load the new version at http://www.luaplayer.org/luaplayerwindows-alpha-release2.zip
Last edited by Shine on Mon Oct 03, 2005 3:41 am; edited 1 time in total |
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Shine
Joined: 03 Dec 2004 Posts: 728 Location: Germany
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Posted: Sun Sep 11, 2005 2:12 am Post subject: Re: Lua Player version 0.10 |
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| ... and thanks to JEK: Minesweeper is integrated in the standard distribution :-) |
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Jeff Chen
Joined: 11 Sep 2005 Posts: 2
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Posted: Sun Sep 11, 2005 2:56 am Post subject: |
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Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...
Please check if I'm wrong... |
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Shine
Joined: 03 Dec 2004 Posts: 728 Location: Germany
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Posted: Sun Sep 11, 2005 3:54 am Post subject: |
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| Jeff Chen wrote: | Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...
Please check if I'm wrong... |
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-) |
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Jeff Chen
Joined: 11 Sep 2005 Posts: 2
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Posted: Sun Sep 11, 2005 3:57 am Post subject: |
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| Thanks Shine. |
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2Xtremes2004
Joined: 31 Aug 2005 Posts: 53
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Posted: Sun Sep 11, 2005 5:53 am Post subject: |
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Very nice, Thanks! _________________ I want my money back!? |
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LuMo
Joined: 21 Aug 2005 Posts: 410 Location: Austria
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Posted: Sun Sep 11, 2005 6:33 am Post subject: |
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| great shine&nevyn keep it up :D |
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Arwin
Joined: 12 Jul 2005 Posts: 426
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Posted: Mon Sep 12, 2005 7:07 pm Post subject: |
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| Shine wrote: | | Jeff Chen wrote: | Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...
Please check if I'm wrong... |
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-) |
You are neither completely right. ;) (normally v0.9 equals v0.90 so v0.10 is going back to v0.1 and is confusing ;) ) |
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nevyn
Joined: 31 Jul 2005 Posts: 136 Location: Sweden
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Posted: Mon Sep 12, 2005 8:31 pm Post subject: |
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| Arwin wrote: | | Shine wrote: | | Jeff Chen wrote: | Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...
Please check if I'm wrong... |
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-) |
You are neither completely right. ;) (normally v0.9 equals v0.90 so v0.10 is going back to v0.1 and is confusing ;) ) |
Versioning system != the decimal system. Version numbers is a science unto itself ;) It's not entirely unprecedented for versions using the decimal as a simple incrementor. There's a discussion about it, and links to proof, on the comments to the news about the 0.10 version on pspupdates :P |
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Xs
Joined: 02 Sep 2005 Posts: 4
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Posted: Mon Sep 12, 2005 11:30 pm Post subject: |
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| Brilliant release, keep up the good work guys! |
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RaiderX
Joined: 13 Sep 2005 Posts: 3
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Posted: Sun Sep 25, 2005 12:26 am Post subject: |
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This should be v1.0, but either way we know thta nobody is using the firts version anymore!
LUA PLAYER RULES!!!!!! Nice work!! Keep it up! |
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haust
Joined: 01 Oct 2005 Posts: 25 Location: France
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Posted: Sat Oct 01, 2005 7:47 am Post subject: |
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| Arwin wrote: | | Shine wrote: | | Jeff Chen wrote: | Sorry, Shine. But I'm afraid that this version is v1.0, not v0.1, isn't it? The last version was v0.9...
Please check if I'm wrong... |
Hmm, lemme check........ Yes, it is version 0.10, you are wrong, trust me ;-) |
You are neither completely right. ;) (normally v0.9 equals v0.90 so v0.10 is going back to v0.1 and is confusing ;) ) |
Arwin, look at blizzard patch versionning. Current Wow version is 1.7 so tell me after 1.8 and 1.9 which version number they will use, 2.0 or 1.10 ?? If v0.9 equals to v0.90 then v0.10 equals to v0.100 ;)
Anyway I think Shine and Nevyn will use v1.0 to tell everybody that Lua Player has reached its first full features set. Am I wrong ?? |
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LuMo
Joined: 21 Aug 2005 Posts: 410 Location: Austria
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Posted: Sat Oct 01, 2005 7:54 am Post subject: |
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version numbering has nothing to do with normal numering (0.9 -> 1.0)
main-version.subversion(sometimes another subversion and/or alpha/beta/RC1-4/GC)
greets
Lumo _________________ "Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com |
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Shine
Joined: 03 Dec 2004 Posts: 728 Location: Germany
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Posted: Sat Oct 01, 2005 8:06 am Post subject: |
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| haust wrote: | | Anyway I think Shine and Nevyn will use v1.0 to tell everybody that Lua Player has reached its first full features set. Am I wrong ?? |
No, you are right. Hopefully someday next year :-) |
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