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PRXTool 1.0

 
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TyRaNiD



Joined: 18 Jan 2004
Posts: 918

PostPosted: Thu Nov 09, 2006 7:22 am    Post subject: PRXTool 1.0 Reply with quote

Considering the lack of new recently thought I would release a version of PRXTool. I've put up a win32 build (http://ps2dev.org/psp/Tools/PRXTool_1.0_(WIN32))as some people always seem to have trouble on that platform ;)

So what is new? Well I've added a reasonably comprehensive and tweakable disassembly engine, party cause I felt pspdasm just didn't seem to do the job properly for various reasons. When used with PRXes it will resolve almost every reference in the code, printing strings inline if they point to that and obviously with libdoc it will resolve function imports and export etc. Oh and I also added preliminary variable import support :)

Have fun.
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zshadow



Joined: 26 Dec 2005
Posts: 42

PostPosted: Thu Nov 09, 2006 10:43 am    Post subject: Reply with quote

nice one TyRaNiD :-)
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fishdrop



Joined: 31 Oct 2006
Posts: 16

PostPosted: Fri Nov 10, 2006 11:42 am    Post subject: Reply with quote

Good job!

But I have a question.
In FW 2.71, following message and not working.
What is problem and how to solve it?

prxtool.exe -x usb271.prx > usb271.xml
PRXTool v1.0 : (c) TyRaNiD 2k6
Loading usb271.prx
Error: Magic value incorrect (not an ELF?)
Error: Couldn't load prx file structures
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fishdrop



Joined: 31 Oct 2006
Posts: 16

PostPosted: Fri Nov 10, 2006 1:25 pm    Post subject: Reply with quote

fishdrop wrote:
Good job!

But I have a question.
In FW 2.71, following message and not working.
What is problem and how to solve it?

prxtool.exe -x usb271.prx > usb271.xml
PRXTool v1.0 : (c) TyRaNiD 2k6
Loading usb271.prx
Error: Magic value incorrect (not an ELF?)
Error: Couldn't load prx file structures


I found a problem.
prx files are .psp files in FW 2.71.

How translate .psp to .prx? T.T
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TyRaNiD



Joined: 18 Jan 2004
Posts: 918

PostPosted: Fri Nov 10, 2006 3:58 pm    Post subject: Reply with quote

Urm most likely you haven't actualy decrypted the prx files :)
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