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piercer
Joined: 01 Apr 2005 Posts: 21
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Posted: Sat May 21, 2005 9:42 pm Post subject: A couple of questions |
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In the PARAM.SFO file
Does anybody know what the 16 bytes after the plain text file name are?
Does anybody know what the 32 bytes that start at 11C0 are?
These are in all the 5K PARAM.SFO files I have looked at. |
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Posted: Sat May 21, 2005 11:19 pm Post subject: |
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| For most games, the name starts at 11a0 in param.sfo and 0x80 bytes are allocated for it, even though not all are used. So if your param.sfo is following the same pattern, the location you describe falls within that range as "allocated" but "unused" - in other words, it is likely garbage. |
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pdc
Joined: 09 Mar 2005 Posts: 107 Location: Rainy Yorkshire, England
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Posted: Sun May 22, 2005 7:43 am Post subject: Re: A couple of questions |
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Looking at the Lumines SFO file...
| piercer wrote: | In the PARAM.SFO file
Does anybody know what the 16 bytes after the plain text file name are?
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Yes - the SFO header.
Edit: Unless you are talking about the "DATA.BIN" text in the SFO file, in which case see my next point about this being only part of some binary data.
| piercer wrote: | Does anybody know what the 32 bytes that start at 11C0 are?
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The 32B at 11C0 is only part of a data value.
The SAVEDATA_PARAMS value begins at 11B0 and is 128 bytes long.
This is binary data. |
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