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PSX GCC

 
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mrhaboobi



Joined: 18 Jun 2009
Posts: 2

PostPosted: Thu Jun 18, 2009 12:55 pm    Post subject: PSX GCC Reply with quote

Hey GUys,

Anyone know how to build a PSX compiler from gcc from scratch? Just wondering if anyone can help.. the yaroze tools i have are all win2k compatible but wont work on xp and above. not interested in using psyq at this point, just want to use the yaroze tools if possible. Ive found a few sites that mention how to do such a thing for linux and amiga, but as im very green to GCC im not sure how to progress, doesnt have to be the latest gcc either, just instructions on how to get it working :)

thanks
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J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Thu Jun 18, 2009 5:54 pm    Post subject: Reply with quote

It's been asked here before, and one answer was to use the IOP compiler that's part of the ps2 toolchain.
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mrhaboobi



Joined: 18 Jun 2009
Posts: 2

PostPosted: Thu Jun 18, 2009 7:14 pm    Post subject: Reply with quote

Is the IOP tool chain a Mips-ecoff r3000 targeted compiler?

i'll try and search for the post you mentioned

thanks
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Dariusc123456



Joined: 12 Aug 2008
Posts: 394

PostPosted: Fri Jun 19, 2009 12:00 am    Post subject: Reply with quote

Why dont you search for the PSX Precompile Toolchain (or the latest version alease).
_________________
PSHN - Playstation Hacking Network
PSX/PS1 - HACK - Game Shark
PS2 - HACK - Swap
PSP - HACK - Pandora
PS3 - ?
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