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Broken ribbon cable

 
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ianfinder



Joined: 17 May 2004
Posts: 1
Location: Chicago

PostPosted: Mon May 17, 2004 2:14 pm    Post subject: Broken ribbon cable Reply with quote

Ok. First off, GREAT site! I got a PS2, and I generally don't play games-- I write 'em! I'd love to get started with this stuff ASAP, but I accidentally broke the ribbon cable connecting the controler/mem. card slots to the Mo-bo. I think this is a version 5/6 (Model number 30001 R). Does anyone know where I can get one of these? I know it's kind of a non-sequiter, sorry!

Also...
My uncle works for ea up in canada, and I got a tour. They have the official devkits with these big (much larger than normal) PS2s that hook up to their PCs. Does anyone have one of these (strictly out of curiosity)

Thanks in advance,
I hope to participate in this community after I fix this!

Ian Finder
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PostPosted: Mon May 17, 2004 2:28 pm    Post subject: Reply with quote

www.lik-sang.com sells a plethora of ps2 ribbon cables
and other sundry repair parts, and tons of cool hw in
general. Its based in Hong Kong
but they are an established internet business. If I somehow
don't manage to put my SCPH30000 back together, I will
sell you mine for $50 :)

Any person in this community thats a professional
developer likely has a devkit at work, but most of the effort
here is to be able to do things *without* the devkit, as
likely no one here wants to spend a couple million on
one. (Well, a couple million Yen :)
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Drakonite
Site Admin


Joined: 17 Jan 2004
Posts: 989

PostPosted: Tue May 18, 2004 1:05 am    Post subject: Re: Broken ribbon cable Reply with quote

ianfinder wrote:
They have the official devkits with these big (much larger than normal) PS2s that hook up to their PCs. Does anyone have one of these (strictly out of curiosity)


The infamous TOOL.... Only development houses have those.
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dagamer34



Joined: 24 Jan 2004
Posts: 35

PostPosted: Tue May 18, 2004 7:39 am    Post subject: Reply with quote

ianfinder wrote:
My uncle works for ea up in canada, and I got a tour. They have the official devkits with these big (much larger than normal) PS2s that hook up to their PCs. Does anyone have one of these (strictly out of curiosity)


You make me jealous, you know. And no, none of us have those. Like gorim said, we are all about not using those official devkits, but if I won the Texas Lottery, I would be buying one of those in a heartbeat or less!

Lucky you!!!
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mrbrown



Joined: 17 Jan 2004
Posts: 1536

PostPosted: Tue May 18, 2004 8:49 am    Post subject: Reply with quote

Maybe it's the unholy rule the TOOL has over my life, but I have to chime in and gloat here: I have a TOOL sitting next to me on my desk. It's big and beefy and makes a lot of noise....

...That being said, hardware-wise, the ps2dev setup is not missing much at all. The real strength of the TOOL comes from the software debugging tools that run on the PC host. Yes, it has more RAM, but anyone with a Network Adapter using ps2link has exactly the same amount of control over their PS2 as I have over my TOOL.

The only thing I miss at home on my consumer PS2 is not having a fully-featured debugger. If ps2dev ever gets that going, everyone will have a TOOL :). Besides, at home I have a working serial port, which gives me even greater control, as I can control the EE without going through the IOP. TOOLs can't do that :).
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dagamer34



Joined: 24 Jan 2004
Posts: 35

PostPosted: Thu May 20, 2004 9:01 am    Post subject: Reply with quote

mrbrown wrote:
Maybe it's the unholy rule the TOOL has over my life, but I have to chime in and gloat here: I have a TOOL sitting next to me on my desk. It's big and beefy and makes a lot of noise....

:) Wish I had the TOOL! But developing without it is ok too.
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