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Would anyone be able to replicate the PSP+/Resistance stuff?

 
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NeoTechni



Joined: 30 Oct 2006
Posts: 15

PostPosted: Sat Oct 24, 2009 10:39 am    Post subject: Would anyone be able to replicate the PSP+/Resistance stuff? Reply with quote

I'd like to make a game controllable via a dualshock controller like Resistance did, but RemoteJoy is far too unstable and I'd like my game to actually be able to save.

Would anyone be able to packet sniff or something the protocol and make code (or a universal plugin) to use in games?
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Torch



Joined: 28 May 2008
Posts: 842

PostPosted: Sun Oct 25, 2009 3:30 am    Post subject: Reply with quote

The PS3 acts as the host. The PSP side USB communication is completely done by the game (unless Sony has a standardized device class for this for future games to use).

In either case you need to implement a device class on the PSP (and have another device act as host which also connects to the DualShock). There is no reason that save games won't work if all your doing is USB connection from a PRX.
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victorprosa



Joined: 14 Jan 2009
Posts: 38

PostPosted: Fri Oct 30, 2009 10:23 am    Post subject: Reply with quote

The problem is that you haven't the PS3 for support in your case...


I would suggest connect Resistence to PC and monitor the traffic sent in order to create a similar APP that uses the PC otherwise than the PS3 as host...
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NeoTechni



Joined: 30 Oct 2006
Posts: 15

PostPosted: Thu Nov 05, 2009 5:56 pm    Post subject: Reply with quote

I've been trying for like 3 hours today to get remotejoy/remotejoylite working.

UMPC 2, running XP, failed:
remotejoylite seems to be using a unicode font instead of ASCII, so no text appears in the program

UMPC 2, running Windows 7, failed:
remotejoylite fails to send any data to the PSP

UMPC 1, running XP tablet edition, failed:
remotejoylite fails to send any data to the PSP

Desktop, running vista, failed:
PSP crashes when the remotejoy plugin is started, and the game tries to load either from umd or memory card.

I can get it to work on homebrew games and the XMB, but no UMD game works.

Can someone please make a stable alternative?

After all that, I was only able to play Ace Combat X for about 2 minutes.
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