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mcload 1.0 released

 
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mc



Joined: 12 Jan 2005
Posts: 212
Location: Linköping

PostPosted: Sat Jul 14, 2007 5:16 am    Post subject: mcload 1.0 released Reply with quote

Hi guys.

I have now released version 1.0 of my bootloader, which is the next
step after the otheros demo. By introducing new exciting features
such as a USB stack and harddisk I/O, this program can actually
do something useful, namely load other programs, including both
"otheros" .bld's and Linux kernels.

http://mc.pp.se/ps3/mcload.xhtml

To compile it, use the very nice toolchain by ooPo.


// Marcus
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dot_blank



Joined: 28 Sep 2005
Posts: 498
Location: Brasil

PostPosted: Sat Jul 14, 2007 9:53 am    Post subject: Reply with quote

works great now all we need is some ssh support :)_o
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ps2devman



Joined: 09 Oct 2006
Posts: 265

PostPosted: Sun Jul 15, 2007 4:25 am    Post subject: Reply with quote

Wonderful! Thanks a lot!

(for people who have trouble with .xhtml, download it, rename it into .html, then guess the relative link to the .zip inside it)
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whazilla



Joined: 09 Sep 2006
Posts: 13

PostPosted: Tue Jul 24, 2007 7:15 am    Post subject: Reply with quote

* Set by **** on Sun Jun 10 02:39:56
> hey
> when i tried mcLoad
> it says this bout config on site
> Configuring mcload
> mcload uses a configuration file /etc/mcload.conf which has
> a syntax identical to /etc/kboot.conf, and mcload will in fact
> use /etc/kboot.conf as a fallback if /etc/mcload.conf
> does not exist. .bld files can be added to the config in the same way
> as linux kernels, although any command line arguments (including initrd=)
> will be ignored.
> but it doesnt seem to fallback :$

but when i tried it
it said
no config file found,
press enter to return to game-os

so loading a config didnt work, keyboard didnt work and return to game-os only worked with powerbutton :$

Any clues for me ?.?
I would like to call out for an InputLib or a framework so we can get most input devices supported :-)

i guess im just to lame to make a config :$
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2.6,CRACKED!



Joined: 26 Jul 2007
Posts: 18

PostPosted: Wed Aug 01, 2007 5:07 am    Post subject: Reply with quote

when using the function usb_kbd_getc(), how can you tell if the up button has been pressed?

can you do

if(usb_kbd_getc() == UP)
{
blabla;
}

or is there a command thats not supported yet or one that i dont know about?
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mc



Joined: 12 Jan 2005
Posts: 212
Location: Linköping

PostPosted: Wed Aug 01, 2007 7:20 am    Post subject: Reply with quote

I invented the following codes for the arrow keys:

0x11 : right
0x12 : left
0x13 : down
0x14 : up

(these codes are defined as "device control" in ASCII, so they don't
collide with any normal keys)
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2.6,CRACKED!



Joined: 26 Jul 2007
Posts: 18

PostPosted: Wed Aug 01, 2007 7:28 am    Post subject: Reply with quote

thanks, im surprised that your sample programs/releases has led to nothing else being made or released, or have i completely missed something

EDIT: any link where i could find them?

i found one here: http://www.jimprice.com/jim-asc.shtml but it didnt have the same codes
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Warren



Joined: 24 Jan 2004
Posts: 173
Location: San Diego, CA

PostPosted: Sat Sep 08, 2007 10:13 am    Post subject: Reply with quote

Somehow I didn't find this until now, great work mc!

I'll definitively tinker with this a bit, maybe see if I can get Sixaxxis working over USB.
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ralferoo



Joined: 03 Mar 2007
Posts: 122

PostPosted: Thu Sep 13, 2007 10:15 pm    Post subject: Reply with quote

Warren wrote:
Somehow I didn't find this until now, great work mc!

I'll definitively tinker with this a bit, maybe see if I can get Sixaxxis working over USB.
You'll want to look at Pascal's hidd patch at http://www.pabr.org/sixlinux/sixlinux.en.html

I've put some stuff in the wiki at http://wiki.ps2dev.org/ps3:hardware:sixaxis about the packet structure which might be useful too.
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TommyBear



Joined: 24 Jun 2005
Posts: 50

PostPosted: Sun Nov 18, 2007 10:08 pm    Post subject: Reply with quote

ooooo, this is really nice mc! Can you please investigate, reading USB mice? I'm going to be looking at your samples as I port SDL! :) Awesome work.
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mc



Joined: 12 Jan 2005
Posts: 212
Location: Linköping

PostPosted: Mon Nov 19, 2007 9:14 am    Post subject: Reply with quote

USB mouse (and other input device) protocol specification is here:
http://www.usb.org/developers/devclass_docs/HID1_11.pdf

Knock yourself out. :-)
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wiigamecube



Joined: 08 Oct 2009
Posts: 5

PostPosted: Thu Oct 08, 2009 9:05 am    Post subject: Reply with quote

Hi
first sorry for my bad bad english


I im very interested for boot a lot of other Os with mc load 1.0 but i need a good tuto for help me please do you have a tuto with a lot of explication

thanks a lot of for your good works and for help me
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wiigamecube



Joined: 08 Oct 2009
Posts: 5

PostPosted: Tue Oct 13, 2009 5:19 am    Post subject: Reply with quote

I you don't g=have a tuto for install ?
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