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launch game without execps2?

 
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NoobWithBoobs



Joined: 16 Jul 2008
Posts: 23

PostPosted: Mon Mar 09, 2009 3:55 pm    Post subject: launch game without execps2? Reply with quote

Been messin with compilin elfs,and was wondering is there any other options to run a game's elf besides execps2 / loadexecps2?
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jbit
Site Admin


Joined: 28 May 2005
Posts: 293
Location: København, Danmark

PostPosted: Mon Mar 09, 2009 11:16 pm    Post subject: Reply with quote

There's usually a million ways to do anything on the PS2... You could for example load in the ELF yourself and jump to it (and do any kernel setup required) .... But maybe if you explained why you don't want to use the standard calls we could help you better?
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NoobWithBoobs



Joined: 16 Jul 2008
Posts: 23

PostPosted: Tue Mar 10, 2009 4:18 am    Post subject: Reply with quote

Basically,i'm using ps2link to send an elf that launches apps via execps2,but when the app start ,the ps2link console log,prints requesting ee reset,then goes offline. I figured the eereset of execps2 is what closes the connection.Correct? Just wanted ps2link to stay active to see printf's from the next elf launched ...
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misfire



Joined: 06 Sep 2004
Posts: 120
Location: Germany

PostPosted: Thu Mar 12, 2009 7:43 am    Post subject: Reply with quote

Even if you suppress the EE reset, there's still the IOP reboot that effectively kills ps2link and thereby the network connection...
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NoobWithBoobs



Joined: 16 Jul 2008
Posts: 23

PostPosted: Thu Mar 12, 2009 12:24 pm    Post subject: Reply with quote

ahh ok thanks for the reply,ill fiddle with some other ideas i had
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