Coldbird

Joined: 08 Feb 2007 Posts: 155
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Posted: Sun Jan 17, 2010 11:08 pm Post subject: SOLVED Access UMD Main Thread Imports Stubs |
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Hello guys, as always I'm working on some leet ninja shit stuff... whatever.
Long story short, I need to access a UMD games import stubs. (those 8byte stubs that usually get filled upon loading a module into memory...)
The reason I need to access them is because my hack prevents certain modules from loading, thus the stubs never get filled properly and remain a simple jr $ra, nop...
Now I want to fill them with proper jumps myself, the problem is, the UMD title doesn't get displayed as a module itself... so I can't just query all the modules currently running as I can only query the kernel modules afaik.
Now I'm asking mighty ps2dev forums for help. Alright.
EDIT: SOLVED!
Just had to delay the module manager stuff a tiny bit... seems the module needs a few seconds to load. _________________ Been gone for some time. Now I'm back. Someone mind getting me up-2-date? |
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