forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

SOLVED Access UMD Main Thread Imports Stubs

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
Coldbird



Joined: 08 Feb 2007
Posts: 155

PostPosted: Sun Jan 17, 2010 11:08 pm    Post subject: SOLVED Access UMD Main Thread Imports Stubs Reply with quote

Hello guys, as always I'm working on some leet ninja shit stuff... whatever.
Long story short, I need to access a UMD games import stubs. (those 8byte stubs that usually get filled upon loading a module into memory...)

The reason I need to access them is because my hack prevents certain modules from loading, thus the stubs never get filled properly and remain a simple jr $ra, nop...

Now I want to fill them with proper jumps myself, the problem is, the UMD title doesn't get displayed as a module itself... so I can't just query all the modules currently running as I can only query the kernel modules afaik.

Now I'm asking mighty ps2dev forums for help. Alright.

EDIT: SOLVED!
Just had to delay the module manager stuff a tiny bit... seems the module needs a few seconds to load.
_________________
Been gone for some time. Now I'm back. Someone mind getting me up-2-date?
Back to top
View user's profile Send private message MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group