Stewie87
Joined: 03 Apr 2008 Posts: 39
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Posted: Wed Jun 09, 2010 2:26 am Post subject: SceIoWrite and many plugins enabled... |
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Hi guys, I have a little problem: I made a tool to write a file in Flash0 and it works with no issues...but only if there aren't plugins enabled in game!
Infact if I enable some plugins in GAME.txt my program can't write (it can open and create the file but not to write!).
I uses this way to write my file:
| Code: | | sceIoWrite(fd, myprx, MYPRX_LEN); |
where fd is:
| Code: | | fd = sceIoOpen("flash0:/kd/myprx.prx", PSP_O_WRONLY | PSP_O_CREAT | PSP_O_TRUNC, 0777) |
If I have no plugin enabled in GAME.txt, it works with no problem. If I have three or more plugins enabled the sceIoOpen works but sceIoWrite don't.
Is there a solution without to have to disable all plugins?!
Thx to all ;)
P.s.: I'm using VLF libraries for my program!
P.p.s.: myprx.prx is in C code (I made it using bin2c) |
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