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Exploring PS3 RSX SPU

 
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chrisPrice



Joined: 25 Jan 2008
Posts: 19

PostPosted: Fri Jan 25, 2008 9:13 pm    Post subject: Exploring PS3 RSX SPU Reply with quote

Now that we have
working examples of RSX and SPU
code we can explore the graphics capabilities.

This is my main link to Nvidia examples

http://http.download.nvidia.com/developer/SDK/Individual_Samples/samples.html

I'm looking at how we can utilise the CG output to
place in IronPeter's framework. There are a lot of
parameter and profile setup.

Is the source code for these cg* functions available?
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