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the underminer



Joined: 03 Oct 2005
Posts: 124
Location: Netherlands

PostPosted: Wed Jul 12, 2006 8:08 pm    Post subject: music Reply with quote

I'm making this 2d side-scrolling adventure, with MOD background music. As noticed before on this forum, de music crackles when performing difficult operations(in my case redrawing the field). I don't know a thing about C++ , but why not let mikmod have it's own processor thread? (it's been suggested by some other people too)
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romero126



Joined: 24 Dec 2005
Posts: 200

PostPosted: Thu Jul 13, 2006 6:05 am    Post subject: Reply with quote

agreed
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youresam



Joined: 06 Nov 2005
Posts: 87

PostPosted: Sun Aug 06, 2006 2:33 pm    Post subject: Reply with quote

I believe it does have its own thread.
Note that when you call Music.playFile, it doesnt wait until the music stops.
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