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the underminer
Joined: 03 Oct 2005 Posts: 124 Location: Netherlands
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Posted: Wed Jul 12, 2006 8:08 pm Post subject: music |
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I'm making this 2d side-scrolling adventure, with MOD background music. As noticed before on this forum, de music crackles when performing difficult operations(in my case redrawing the field). I don't know a thing about C++ , but why not let mikmod have it's own processor thread? (it's been suggested by some other people too) _________________ Behold! The Underminer got hold of a PSP |
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romero126
Joined: 24 Dec 2005 Posts: 200
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Posted: Thu Jul 13, 2006 6:05 am Post subject: |
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| agreed |
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youresam
Joined: 06 Nov 2005 Posts: 87
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Posted: Sun Aug 06, 2006 2:33 pm Post subject: |
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I believe it does have its own thread.
Note that when you call Music.playFile, it doesnt wait until the music stops. |
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