Coldbird

Joined: 08 Feb 2007 Posts: 155
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Posted: Mon Mar 29, 2010 11:56 pm Post subject: Utilizing Slim Memory Regions with Game Plugin |
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Hello there, it's me again.
I see myself asking a whole bunch of questions lately, anyway...
I was wondering just how you can utilize the Slim Memory Regions for a Game Plugin PRX?
Everytime I query the maximum available memory I get exactly 24MB available in the very beginning when my module launches...
I know it has to be possible without a reboot however afterall umdcache uses it and so does the savestate plugin from dark alex...
So... does anyone have a idea how to utilize this memory or better said "unlock" it to be available for allocation? _________________ Been gone for some time. Now I'm back. Someone mind getting me up-2-date? |
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