forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

New ps2toolchain in the repository.

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS2 Development
View previous topic :: View next topic  
Author Message
ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Tue May 22, 2007 1:20 pm    Post subject: New ps2toolchain in the repository. Reply with quote

The previous ps2toolchain (1.0 series) can be accessed by:

svn export svn://svn.ps2dev.org/ps2/tags/ps2toolchain-1.0.0

The new ps2toolchain (2.0 series) can be accessed by:

svn export svn://svn.ps2dev.org/ps2/trunk/ps2toolchain

Information on what's new can be seen in this thread:

http://forums.ps2dev.org/viewtopic.php?t=8355

Have a nice day.
Back to top
View user's profile Send private message Visit poster's website
dlanor



Joined: 28 Oct 2004
Posts: 269
Location: Stockholm, Sweden

PostPosted: Wed May 23, 2007 3:50 am    Post subject: Re: New ps2toolchain in the repository. Reply with quote

ooPo wrote:
The previous ps2toolchain (1.0 series) can be accessed by:

svn export svn://svn.ps2dev.org/ps2/tags/ps2toolchain-1.0.0

The new ps2toolchain (2.0 series) can be accessed by:

svn export svn://svn.ps2dev.org/ps2/trunk/ps2toolchain

Information on what's new can be seen in this thread:

http://forums.ps2dev.org/viewtopic.php?t=8355
I have just read every post in that thread (easy enough as it's rather short), and I'm more confused than ever. As far as I can see that thread deals exclusively with PSP stuff, with PS2 not being mentioned at all, not even in a single one of those posts or example listings.

So what is the real deal here ?

Is it just that the new PS2 toolchain is very similar to that PSP stuff, so you can't be bothered to describe it separately, or is it more than that. Are the two toolchains now somehow integrated ?

Personally I have absolutely no interest in the PSP console and never will (nor in any other handheld console), and I don't think it's closely enough related to the PS2 to motivate a combined toolchain for both.

So again I ask: What is the real deal here ?

Is there indeed any new stuff available for PS2 here, as indicated by that SVN path, or are all new improvements just for the PSP, as indicated by that thread...?

Best regards: dlanor
Back to top
View user's profile Send private message
Lukasz



Joined: 19 Jan 2004
Posts: 248
Location: Denmark

PostPosted: Wed May 23, 2007 4:06 am    Post subject: Reply with quote

The toolchain.sh scripts are similar for both PSP and PS2. So what ooPo is saying is that he changed the toolchain.sh scripts and not the toolchains themselves. Thats why he is refering to the PSP post, since the changes are similar for PS2 toolchain.sh.
_________________
Lukasz.dk
Back to top
View user's profile Send private message Visit poster's website
ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Wed May 23, 2007 4:28 am    Post subject: Reply with quote

There are still two separate toolchain projects, ps2toolchain and psptoolchain. The scripts are very similar but aren't merged.

Essentially this is just a re-arrangement of the build process to make further maintenance easier. The actual toolchain itself hasn't been changed and no new features have been added yet. There hasn't been much dev work on the ps2 toolchain lately, if at all...

So if you already have a working ps2 toolchain, you don't need to do anything. You're already up to date. :)
Back to top
View user's profile Send private message Visit poster's website
cosmito



Joined: 04 Mar 2007
Posts: 314
Location: Portugal

PostPosted: Wed May 23, 2007 7:37 pm    Post subject: Reply with quote

Maybe (just *maybe* since it will take a couple of hours to compile) i'll try it again under cygwin to see if it goes well.

Just maybe :)
Back to top
View user's profile Send private message Visit poster's website
dlanor



Joined: 28 Oct 2004
Posts: 269
Location: Stockholm, Sweden

PostPosted: Wed May 23, 2007 8:44 pm    Post subject: Reply with quote

@Lukasz & ooPo:

Thanks for your clarifications.
Since my present PS2 toolchain does work fine I'll just keep it as-is.

Best regards: dlanor
Back to top
View user's profile Send private message
ubergeek42



Joined: 13 Jul 2005
Posts: 83

PostPosted: Wed May 23, 2007 10:34 pm    Post subject: Reply with quote

There are lots of "depends" that are unnecessary for compiling the ps2 toolchain.
bision, flex, ncurses, texinfo
I really don't think those are required, and I know for a fact that bison isn't, because I had my toolchain compiled fine and I don't have that installed.

Is it possible you could trim down the package to include only the actual required dependencies.
Back to top
View user's profile Send private message AIM Address MSN Messenger
J.F.



Joined: 22 Feb 2004
Posts: 2906

PostPosted: Thu May 24, 2007 1:57 am    Post subject: Reply with quote

ubergeek42 wrote:
There are lots of "depends" that are unnecessary for compiling the ps2 toolchain.
bision, flex, ncurses, texinfo
I really don't think those are required, and I know for a fact that bison isn't, because I had my toolchain compiled fine and I don't have that installed.

Is it possible you could trim down the package to include only the actual required dependencies.


It's not the toolchain... it's the other programs in the wares that requires them. To be able to compile EVERYTHING in the repo does require those packages. If they quit having those as a requirement for the toolchain, then we'd see posts asking why such and such in the repo won't compile when the toolchain does.
Back to top
View user's profile Send private message AIM Address
ubergeek42



Joined: 13 Jul 2005
Posts: 83

PostPosted: Thu May 24, 2007 2:19 am    Post subject: Reply with quote

J.F. wrote:

It's not the toolchain... it's the other programs in the wares that requires them. To be able to compile EVERYTHING in the repo does require those packages. If they quit having those as a requirement for the toolchain, then we'd see posts asking why such and such in the repo won't compile when the toolchain does.

Lots of stuff in the repo doesn't compile without additional work anyways, the toolchain doesn't install the more common ps2 libraries, so its the same case with those.

If some of those items I listed are indeed required to compile the toolchain itself or ps2sdk, then thats fine, but if its for some obscure program in the repo then I see no reason why the toolchain shouldn't compile without complaining about them missing.

But like I said, I just compiled the toolchain, I do not have bison installed, and there were no errors. The fact that it wouldn't let me compile until I removed the check-bison script seems flawed. I am guessing that the psp toolchain does require those aformentioned items, but from what I can see, the ps2 toolchain does not.
Back to top
View user's profile Send private message AIM Address MSN Messenger
ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Thu May 24, 2007 4:19 am    Post subject: Reply with quote

Yeah, there's a few extra depends in the ps2 build that aren't needed - they were copied over directly from the psp script.

They'll be gone in the near future. :)
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS2 Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group