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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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phobox
Joined: 24 Mar 2008 Posts: 140
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Posted: Sun Mar 14, 2010 7:00 pm Post subject: new items in param.sfo |
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i was looking at the PARAM.SFO of EBOOT of demo version of echoshift downloaded from psn and i saw new (for me at least) items:
APP_VER, with value 01.00
HRKGMP_VER, with value 18
USE_USB, with value 0
the only one of wich i can figure out the meaning is APP_VER.. _________________ Ciao! from Italy |
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Torch

Joined: 28 May 2008 Posts: 842
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Posted: Sun Mar 14, 2010 9:11 pm Post subject: |
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| I'd also like to know how some games like Peace Walker can display a custom loading screen when launched from the XMB. |
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victorprosa
Joined: 14 Jan 2009 Posts: 38
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Posted: Mon Mar 15, 2010 11:20 am Post subject: |
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APP_VER = I see no use for this function, as soon as the psp "header" in your code gives this information, as version and release...
HRKGMP_VER = No idea, it's the version of something, but what?
USE_USB = I think that it is self explanatory, if the app requires USB, but i see no use for that, maybe now there's a system function that does that USB dialog mess? Or there's is a bug when using charging functions in some USB dialog function?....
About the Peace Walker case:
I've seen something similar in 1SEG.PBP, if i'm not mistaken, it executes without game-loader...
Maybe i will study it later...
If discovered, it would be a cool function to be added in VLF...
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EDIT:
The SFO documentation should be updated:
http://hitmen.c02.at/files/yapspd/psp_doc/chap26.html#sec26.4
btw, the Peace Walker has a diferrent Cat. Flag: EG
Following the patern, it's "E... Game", Electronic(?) maybe?
Still has to get a long with psar in order to try to understand the loading screen trick... |
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