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PNG and OpenGL

 
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Koba



Joined: 29 Sep 2005
Posts: 59

PostPosted: Thu Dec 22, 2005 1:52 pm    Post subject: PNG and OpenGL Reply with quote

this has probably been asking millions of time before, but this is kinda easy to do, many people have been loading thier games with transparent images (png), and this is kinda a big deal when it comes to lua, the images have to look horrible in order to load them on lua properly, i don't want to come across as bossy, but whats the word on the production on this nevyn or shine?
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soulphalanx



Joined: 22 Aug 2005
Posts: 35

PostPosted: Fri Dec 23, 2005 12:18 am    Post subject: Reply with quote

what do you mean by they have to look horrible in order to load them on luaplayer properly?
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Koba



Joined: 29 Sep 2005
Posts: 59

PostPosted: Fri Dec 23, 2005 7:27 am    Post subject: Reply with quote

haha, i'm very sorry, it appears that since i last coded with lua, shine and nevyn have adopted transparent png's, because all my images look great, sorry again, this is great.
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