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fattymc03
Joined: 11 Feb 2006 Posts: 18
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Posted: Mon Feb 13, 2006 11:50 pm Post subject: game programming question on paths..? |
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| I am making a 2d side scroller plane game. What is the best way to program the enemy planes to follow a certain path. I want to do it the most efficient way (ie, not hardcoding every single point in the path). Should I read it from some text file that somehow represents the path a plane would follow. Thanks for any suggestions. |
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LuMo
Joined: 21 Aug 2005 Posts: 410 Location: Austria
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Posted: Tue Feb 14, 2006 4:28 am Post subject: |
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you could use math functions...
greets
lumo _________________ "Good artists copy, great artists steal."
Pablo Picasso
go2lumo.com |
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fattymc03
Joined: 11 Feb 2006 Posts: 18
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Posted: Tue Feb 14, 2006 5:28 am Post subject: |
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| thats what i kinda though, but i wasnt sure |
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