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Jaajaify
Joined: 30 Aug 2009 Posts: 3
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Posted: Sun Aug 30, 2009 4:27 am Post subject: 2D Game Engine |
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| Sorry for my bad english, i need good 2d game engine, i'm looking for a HGE (Haaf's Game Engine). Can i use HGE for PSP programming? |
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jojojoris
Joined: 30 Mar 2008 Posts: 261
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Posted: Sun Aug 30, 2009 4:30 am Post subject: Re: 2D Game Engine |
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| Jaajaify wrote: | | Sorry for my bad english, i need good 2d game engine, i'm looking for a HGE (Haaf's Game Engine). Can i use HGE for PSP programming? |
JGE++ = HGE port
http://code.google.com/p/jge/ _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
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Jaajaify
Joined: 30 Aug 2009 Posts: 3
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Posted: Sun Aug 30, 2009 5:03 am Post subject: |
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| ok, but i cant use a standard HGE functions? there are any differents between pc and psp(jge) HGE programming? |
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jojojoris
Joined: 30 Mar 2008 Posts: 261
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Posted: Sun Aug 30, 2009 5:09 am Post subject: |
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I only know this exist. i don't have any coding experience with this engine. _________________
| Code: | int main(){
SetupCallbacks();
makeNiceGame();
sceKernelExitGame();
} |
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slasher2661996
Joined: 22 Feb 2009 Posts: 91 Location: Melbourne Australia ZOMG
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Posted: Mon Aug 31, 2009 9:29 pm Post subject: |
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| Look at the docs (or source) |
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marksteven
Joined: 21 Sep 2009 Posts: 3
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Posted: Mon Sep 21, 2009 9:11 pm Post subject: |
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Hi,
Here some specifics functions for HGE for PSP programming,
1) Hardware MP3 decoding on PSP.
2) Loading PNG, JPEG and GIF.
3) Stereo WAV playback.
4) Hardware accelerated 2D rendering including scaling, rotations and colour blending.
5) Geometry shapes rendering, including rectangle, circle, polygons and thick lines.
Thanks for sharing this information. _________________ fetes des meres |
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