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2D Game Engine

 
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Jaajaify



Joined: 30 Aug 2009
Posts: 3

PostPosted: Sun Aug 30, 2009 4:27 am    Post subject: 2D Game Engine Reply with quote

Sorry for my bad english, i need good 2d game engine, i'm looking for a HGE (Haaf's Game Engine). Can i use HGE for PSP programming?
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jojojoris



Joined: 30 Mar 2008
Posts: 261

PostPosted: Sun Aug 30, 2009 4:30 am    Post subject: Re: 2D Game Engine Reply with quote

Jaajaify wrote:
Sorry for my bad english, i need good 2d game engine, i'm looking for a HGE (Haaf's Game Engine). Can i use HGE for PSP programming?


JGE++ = HGE port
http://code.google.com/p/jge/
_________________
Code:
int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
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Jaajaify



Joined: 30 Aug 2009
Posts: 3

PostPosted: Sun Aug 30, 2009 5:03 am    Post subject: Reply with quote

ok, but i cant use a standard HGE functions? there are any differents between pc and psp(jge) HGE programming?
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jojojoris



Joined: 30 Mar 2008
Posts: 261

PostPosted: Sun Aug 30, 2009 5:09 am    Post subject: Reply with quote

I only know this exist. i don't have any coding experience with this engine.
_________________
Code:
int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
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slasher2661996



Joined: 22 Feb 2009
Posts: 91
Location: Melbourne Australia ZOMG

PostPosted: Mon Aug 31, 2009 9:29 pm    Post subject: Reply with quote

Look at the docs (or source)
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marksteven



Joined: 21 Sep 2009
Posts: 3

PostPosted: Mon Sep 21, 2009 9:11 pm    Post subject: Reply with quote

Hi,
Here some specifics functions for HGE for PSP programming,
1) Hardware MP3 decoding on PSP.
2) Loading PNG, JPEG and GIF.
3) Stereo WAV playback.
4) Hardware accelerated 2D rendering including scaling, rotations and colour blending.
5) Geometry shapes rendering, including rectangle, circle, polygons and thick lines.
Thanks for sharing this information.
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fetes des meres
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