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forums.ps2dev.org Homebrew PS2, PSP & PS3 Development Discussions
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Sylus101
Joined: 09 Jul 2007 Posts: 4
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Posted: Fri Jul 13, 2007 5:03 am Post subject: Got Independence Exploit working, what next? |
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Hello everyone,
Through the use of the codebreaker software and a great walk-through I was able to get the independence exploit working. Initially, I went through everything to use PS2DUMPER and get the bios ready for the 0.9.4 release of PCSX2...
Needless to say, I have an unmodded PS2 (hence the need to use the independence exploit). In all of the effort to get the bios dumped I found there were several other programs I could launch this way. The first that caught my interest was PS2MEDIA.ELF. Sounded cool to run some DVIX movies. I thought it might look at the USB drive, but that didn't work. It also would not read a regular CDR with just some .avi files on it.
I guess the question is, is there a way to make PS2MEDIA work, and what other homebrew works well with the independence exploit and an unmodded PS2?
Thanks to everyone,
Sylus McFrederickson |
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cosmito
Joined: 04 Mar 2007 Posts: 314 Location: Portugal
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Posted: Fri Jul 13, 2007 7:51 am Post subject: |
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Hi
I strongly suggest you to try SMS Media Player. It can read (at least) my USB pen and it's a lot better than PS2Media (more optimized, more features)
Look at : http://sms.ps2-scene.org/eng/index.htm
About independence exploit, I'm not the right person to answer you since I use the swap disc thing but as far I understand the exploit, the game you're using for thrigger the exploit (an run ps2media) should do be able to launch any other ELF (PS2 homebrew executable) like the SMS. |
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Sylus101
Joined: 09 Jul 2007 Posts: 4
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Posted: Fri Jul 13, 2007 8:44 am Post subject: |
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Oh awesome, I'll check out that other media player.
Yea, I use a PSX game as the trigger and it loads up a launcher to execute the other ELF files that were transfered to the memory card during exploit setup.
I'll definately give SMS a try.
Thanks! |
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