forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Data.psar

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development
View previous topic :: View next topic  
Author Message
dark_hex



Joined: 02 Dec 2009
Posts: 18

PostPosted: Sat Jan 09, 2010 9:30 am    Post subject: Data.psar Reply with quote

How do I create a data-psar?
Back to top
View user's profile Send private message Send e-mail
Criptych



Joined: 12 Sep 2009
Posts: 79

PostPosted: Mon Jan 11, 2010 8:27 am    Post subject: Re: Data.psar Reply with quote

dark_hex wrote:
How do I create a data-psar?

Define PSP_EBOOT_PSAR in your Makefile as the name of the file you want stored in the PSAR section. It can be anything, really, as long as your program knows how to access it; for example, I've used zip files, and any zip library that can read SFX can then open EBOOT.PBP as a zip file.
_________________
PSP-2000 // CFW: 5.50 GEN-D2 ...and not upgrading until OFW supports homebrew!
(But I did downgrade to 1.50 with TimeMachine...)
"I want you to tell me how the machine makes you feel."
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PSP Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group