belek666
Joined: 14 Apr 2008 Posts: 21
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Posted: Tue Mar 23, 2010 4:48 am Post subject: PS2 network |
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Hi
I'm trying to write network support to PS2 Quake port and I have some problem with it. I can't connect from ps2 to quake server on pc. At first I got "disconnected socket" error on server and after some fixes I'm getting "read error" (what means packets are sending but there is something wrong). I also can't connect from pc to ps2. I checked my connection from ps2 linux and quakeforge can connect to pc quake server and vice versa. Is PS2 tcpip full compatible? Quake uses UDP protocol.
Sorry for bad English. |
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