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Where to begin

 
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leftler



Joined: 09 Jul 2004
Posts: 2

PostPosted: Fri Jul 09, 2004 5:54 pm    Post subject: Where to begin Reply with quote

I find this all interesting but one queston, where to start.

I am going to downoad ps2sdk but i dont even know where to start, I dont know anything about the linux compiler only VS so if you could pont me to some tutorials on how to do that it would be appreacated.

and btw, which type of linux is best to compile(I can feal the huge debate comming)
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Guest






PostPosted: Fri Jul 09, 2004 6:13 pm    Post subject: Reply with quote

Linux ??? People use Linux for this ? I use Apple OSX or FreeBSD.

Anyway, for the above, or for Linux if you really want to use Linux,
go to the "toolchain" discussion and look for Oopo's posts. Or go to
the main ps2dev page and look for the big red "Start Here" in the
upper right and follow instructions for downloading the toolchain for
UNIXy type platforms.
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leftler



Joined: 09 Jul 2004
Posts: 2

PostPosted: Fri Jul 09, 2004 6:18 pm    Post subject: Reply with quote

Im pretty much a blank slate for non MS systems. so i can learn anything
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evilo



Joined: 22 Apr 2004
Posts: 230

PostPosted: Fri Jul 09, 2004 7:21 pm    Post subject: Reply with quote

Hi Leftler,

You don't really need to perfectly know *nix, under MS you can set up a compiler toolchain using Cygwin (unix shell emulation for windows). If you are a bit smart, it would take you a couple of days to achieve it, but it worth the pain !!

Don't desesperate, check the ps2dev site, everything is there ! It's sure that at the beginning everything seems a bit confuse, but after it will be very clear !
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niknpm



Joined: 11 Apr 2004
Posts: 10

PostPosted: Fri Jul 09, 2004 11:12 pm    Post subject: Reply with quote

http://www.internalreality.com/

Grab the ps2dev_for_win32, install that and your ready to go, there is also a guide on how to setup the compile for VS.. I gave it a go last night and works great.
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LazyGuru



Joined: 11 Jul 2004
Posts: 1

PostPosted: Sun Jul 11, 2004 5:28 am    Post subject: Reply with quote

oooh - that link seems to be down :(

I too am just starting out and am using a windows based machine ....

looks like I'll install cygwin and see how I get on with that ... tum-te-tum-te-tum ...
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Saotome



Joined: 03 Apr 2004
Posts: 182

PostPosted: Sun Jul 11, 2004 7:04 am    Post subject: Reply with quote

dont know if its the same file but here is what i am using:
http://pulse.halifrag.com/ps2DevEnvironment.exe
(you dont need cygwin for it)
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blackdroid



Joined: 17 Jan 2004
Posts: 564
Location: Sweden

PostPosted: Sun Jul 11, 2004 7:55 am    Post subject: Reply with quote

No that ps2Devenvironment.exe isold and contains bugs.

loser put this up http://www.internalreality.com/PS2Dev_Setup.exe
lukasz has his set at http://www.lukasz.dk/ps2toolchain.html

now both of these are for win32.
the rest of us should use ooPo's buildscript.
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Saotome



Joined: 03 Apr 2004
Posts: 182

PostPosted: Mon Jul 12, 2004 2:21 am    Post subject: Reply with quote

i didnt notice any bugs with the old one yet, but i downloaded the toolchain from lukasz' site now.
the first thing i noticed was more warning-messages when compiling my code ;)
but thats not realy a negative thing i guess :P
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blackdroid



Joined: 17 Jan 2004
Posts: 564
Location: Sweden

PostPosted: Mon Jul 12, 2004 4:06 am    Post subject: Reply with quote

there where missing opcodes, although it was mostly opcodes that never gets generated by gcc. and some other stuff that I fail to remember.
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