Insert_witty_name
Joined: 10 May 2006 Posts: 376
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Posted: Sat Sep 30, 2006 3:57 pm Post subject: [PSP] Wolfenstein 3D Port |
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TheLazy1 has ported Wolfenstein 3D to the PSP.
Here's what he had to say about it:
Here is a quick port of Wolfenstein 3D based off the SDL port and using some code from my other Nintendo DS port.
A few notes:
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1) May still be a few bugs
2) No sound
3) No music
4) No saving
5) No loading
6) The analogue stick is used for movement, even in the menu
Default key mapping (from imap.txt):
| Code: | shoot=cross
use=circle
run=square
cancel=triangle
menu=select
pause=start
nextweapon=right
prevweapon=left
strafeleft=ltrigger
straferight=rtrigger |
You can redefine the keys if you don't like how it's set to by default, just check imap.txt to see how it goes.
If you do find a bug, let me know so it can be fixed.
I have tested this on firmware 1.5 (emulated) and through the 2.71 XMB with the latest homebrew enabler.
Thanks to:
Raphael (GU code)
Insert_witty_name (Various bits of code/info, file hosting)
Anyone on IRC who put up with my dumb questions.
1.0 EBOOT
1.5 EBOOT |
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