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mallchin
Joined: 16 Feb 2006 Posts: 36
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Posted: Thu Feb 16, 2006 2:06 am Post subject: .lua filesize limit |
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My script has reached 32Kb or so, and LuaPlayer now throws an error when starting it (along the lines out of disk space, script could not be found).
Has anyone else had this? |
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fullerlee
Joined: 03 Nov 2005 Posts: 54
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mallchin
Joined: 16 Feb 2006 Posts: 36
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Posted: Thu Feb 16, 2006 2:40 am Post subject: |
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Okay, wonder why mine's failing then :-?
The only thing I can contribute it too is adding extra code. Removing arbituary blocks of code to bring the size down resolves it.
I'll look into it, good to know ;) |
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fullerlee
Joined: 03 Nov 2005 Posts: 54
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Posted: Thu Feb 16, 2006 2:57 am Post subject: |
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Try splitting the files and then including them with:
| Code: | | dofile "filename.lua" |
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mallchin
Joined: 16 Feb 2006 Posts: 36
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Posted: Thu Feb 16, 2006 3:02 am Post subject: |
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| I'd considered that, or rather using require(), some easy workarounds, just curious if it was a limitation in LuaPlayer. |
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