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Announce: LuaPlayer windows 0.12 build

 
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sweetlilmre



Joined: 01 Oct 2005
Posts: 27

PostPosted: Wed Nov 09, 2005 3:58 pm    Post subject: Announce: LuaPlayer windows 0.12 build Reply with quote

Hi,

I have made fixes to get the windows emulator for LuaPlayer 0.12 to work.
These include:

MikMod integration: you can now get mikmodlib from the svn tree and compile: "make -f Makefile.windows install". This will install a windows compatible mikmod for cygwin. This included backporting a windows driver from the mikmod3.1.11 tree.

Finally sound for windows! :)

32bit color: now integrated.

sio: serial port comms with the emulator (only COM1 can be used as the 'psp serial port' at the moment, config to come later).

Other minor fixes.

Minor fix to sound.c in lua for unloading order.

After much testing, all seems good.
-(e)
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chaos



Joined: 10 Apr 2005
Posts: 135

PostPosted: Wed Nov 09, 2005 4:56 pm    Post subject: Reply with quote

great, can you post a binary please? :)
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Bob535



Joined: 04 Nov 2005
Posts: 56

PostPosted: Wed Nov 09, 2005 5:06 pm    Post subject: Reply with quote

and something us normals that dont like compiling stuff can use?
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sweetlilmre



Joined: 01 Oct 2005
Posts: 27

PostPosted: Wed Nov 09, 2005 5:14 pm    Post subject: Reply with quote

Some stuff I forgot to mention:

- No 3D stuff works. This probably never will as I don't understand it (at least not yet) and think that a unified GL implementation would be better anyway.

If you are reading this Shine: are you going that way? If so I'll start learning OpenGL.

- I updated the wiki build info. This should be much easier to build now.


Could someone host a binary or could point where I could put one?
-(e)
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Bob535



Joined: 04 Nov 2005
Posts: 56

PostPosted: Thu Nov 10, 2005 2:13 am    Post subject: Reply with quote

psplua.com would probably host it.
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Wraggster



Joined: 26 Aug 2005
Posts: 121

PostPosted: Thu Nov 10, 2005 4:29 am    Post subject: Reply with quote

upload to this forum http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=89 if that helps
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LuMo



Joined: 21 Aug 2005
Posts: 410
Location: Austria

PostPosted: Thu Nov 10, 2005 4:55 am    Post subject: Reply with quote

mail it to me, i put it on my page ;)
greets
lumo
max filesize 1,5mb (or split in 2)

ONLINE!
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chaos



Joined: 10 Apr 2005
Posts: 135

PostPosted: Thu Nov 10, 2005 8:04 am    Post subject: Reply with quote

i can also host it

chaosmachine [at] gmail [dot] com
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chaos



Joined: 10 Apr 2005
Posts: 135

PostPosted: Sun Nov 13, 2005 4:59 am    Post subject: Reply with quote

anyone have a build of this? please :)
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LuMo



Joined: 21 Aug 2005
Posts: 410
Location: Austria

PostPosted: Sun Nov 13, 2005 7:32 am    Post subject: Reply with quote

its ONLINE on my webpage!

greets lumo
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mrn



Joined: 02 Nov 2005
Posts: 116

PostPosted: Sun Nov 13, 2005 10:13 am    Post subject: Reply with quote

The last version gives a message when running the virtual keyboard 0.12:
" Not implementd: sceGuBlendFuncDepth"
...but with the prev version of Lua Player it is ok.
Keybrd downl: http://m-2-m.nfc.hu/TextInpV012.tar.gz

Thanks for hosting it, LuMo!!! mrn


Last edited by mrn on Sun Nov 13, 2005 10:19 am; edited 1 time in total
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chaos



Joined: 10 Apr 2005
Posts: 135

PostPosted: Sun Nov 13, 2005 10:17 am    Post subject: Reply with quote

mrn wrote:
The last version gives a message when running the virtual keyboard 0.12:
" Not implementd: sceGuBlendFuncDepth"
With the prev version it is ok.

Thanks for hosting it, LuMo!!! mrn


it seems to do that with everything, i think it's safe to ignore.
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mrn



Joined: 02 Nov 2005
Posts: 116

PostPosted: Sun Nov 13, 2005 10:30 am    Post subject: Reply with quote

you can not ignore it coz the msg appears again and again, and the psp screen does not seem to be updated (the chars of the watch are messy).
just try it..
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sweetlilmre



Joined: 01 Oct 2005
Posts: 27

PostPosted: Tue Nov 15, 2005 2:23 pm    Post subject: Reply with quote

mrn wrote:
you can not ignore it coz the msg appears again and again, and the psp screen does not seem to be updated (the chars of the watch are messy).
just try it..


Thanks I'll look into this, I was trying to ensure that I wouldn't miss any issues with the port (hence the debug messages). I'll look at updating it tonight.

-(e)
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