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Using Slim extra 32MB exclusively from game mode prx plugin

 
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Torch



Joined: 28 May 2008
Posts: 842

PostPosted: Wed Nov 05, 2008 10:54 pm    Post subject: Using Slim extra 32MB exclusively from game mode prx plugin Reply with quote

If I make a game mode plugin, how do I make it function solely from the last 32MB of the Slim? First of all the umdcache.prx will need to be dummied.

My PRX will have to be user mode, so how do I even load it into the last 32MB without the program code itself being initially loaded in the normal 24MB. I assume I can use a kernel mode loader to achieve this somehow.

After that I'll need to allocate memory during run time only from the 32MB, considering that the M33 patches won't be active in an UMD/ISO.

Will it be possible to use GU functions from data in the last 32MB if it has not been made into user memory by the M33 patches?
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Pirata Nervo



Joined: 09 Oct 2007
Posts: 409

PostPosted: Wed Nov 05, 2008 11:35 pm    Post subject: Reply with quote

Have you tried creating a partition and set the heap as that partition ?
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Coldbird



Joined: 08 Feb 2007
Posts: 155

PostPosted: Tue Mar 23, 2010 3:48 am    Post subject: Reply with quote

<-- interested too. someone please fill me in. :D
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npt



Joined: 30 Oct 2009
Posts: 6
Location: Minneapolis, MN, U.S.

PostPosted: Wed Apr 07, 2010 5:31 am    Post subject: Reply with quote

I'd be very interested in hearing about this if someone does get it figured out as well.
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