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sceGuCopyImage for geometry?

 
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punto



Joined: 29 Oct 2009
Posts: 7

PostPosted: Wed Nov 11, 2009 11:19 am    Post subject: sceGuCopyImage for geometry? Reply with quote

Hi..

I want to try using sceGuCopyImage to move my geometry to vram and render it from there, are there any examples of this around? my main questions are: since it's a display list command, can I send a DrawArray command right after the CopyImage, or do I have to do some stuff to commit the cache, etc? Also, how volatile is vram? does it get wiped at some point? do I have a way to find out when it does?

thanks
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