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soulphalanx
Joined: 22 Aug 2005 Posts: 35
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Posted: Sat Sep 17, 2005 8:36 am Post subject: Breakout Copy |
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Trying to emulate another old game
http://www.dcemu.co.uk/soulphalanx/Breakout.rar
-TODO
still some bugs with collision detection
have field reset or have different levels
better graphics (maybe) |
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Wraggster
Joined: 26 Aug 2005 Posts: 121
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Dargo
Joined: 18 Sep 2005 Posts: 1
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Posted: Sun Sep 18, 2005 7:57 pm Post subject: |
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First, sorry about my poor english. I had a look at your script and it's nice, but you should perhaps try to set always two kinds of coordinates for each object in 2D games. Virtual and true. The true one is for drawing the image on left corner, the virtual is used for everything else (Collision-detection etc.). It defines always the middle of the object and the whole screen reaches from -1 to 1. It's much easier for calculations as well. I can explain some more details if you want because it can be very useful for your future games. It's a much better style.
Greetings
Dargo |
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