forums.ps2dev.org Forum Index forums.ps2dev.org
Homebrew PS2, PSP & PS3 Development Discussions
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Quake for ps2

 
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS2 Development
View previous topic :: View next topic  
Author Message
nicp067



Joined: 20 Jan 2004
Posts: 15
Location: Quebec,Canada

PostPosted: Fri Jul 09, 2004 8:11 am    Post subject: Quake for ps2 Reply with quote

Hi, I just tried to upload to ps2dev.org the first draft of my quake 1 port for the ps2. I was not able to upload the file for some reason (maybe the script dont like Mac OS X + firefox), anyway can I mail it to someone who can upload it to ps2dev.org.

About the port. I only support the video output module yet, no sound, no control and no network. Quake look for id1 directory in host: and is not able to read file from .pak it seem so you have to uncompress it before (maybe its just me so try first). I also have to find a way to load it from hdd or cdrom since network transfer is really slow. Next on my todo list is also to optimise quake math function to run on the vu and port the software drawing engine to use harware accel, right now its running in software at about 10fps, not bad at all. All ps2 code is based on Dreamtime Tutorial.
Back to top
View user's profile Send private message
ooPo
Site Admin


Joined: 17 Jan 2004
Posts: 2032
Location: Canada

PostPosted: Fri Jul 09, 2004 9:33 am    Post subject: Reply with quote

10fps? Not bad...
Back to top
View user's profile Send private message Visit poster's website
nicp067



Joined: 20 Jan 2004
Posts: 15
Location: Quebec,Canada

PostPosted: Fri Jul 09, 2004 9:46 am    Post subject: Reply with quote

well not bad since nothing have bine optimized yet. I was expecting alot worse.

after building it with compiler optimisation and not in debug i got better result, its near full speed and playable.
Back to top
View user's profile Send private message
ole



Joined: 08 May 2004
Posts: 92
Location: Czech Republic

PostPosted: Fri Jul 09, 2004 6:24 pm    Post subject: Reply with quote

Well, good to know that people are using the ps2dev tools for some interesting things. To add my bit I made scummvm-ps2 port using ps2sdk and just tutorials from ps2dev. (it was my first project when I tried the ps2 deving about year ago).
Back to top
View user's profile Send private message
Drakonite
Site Admin


Joined: 17 Jan 2004
Posts: 989

PostPosted: Sat Jul 10, 2004 6:10 am    Post subject: Reply with quote

ole wrote:
Well, good to know that people are using the ps2dev tools for some interesting things. To add my bit I made scummvm-ps2 port using ps2sdk and just tutorials from ps2dev. (it was my first project when I tried the ps2 deving about year ago).

Is it complete and working? Where can we check it out? ;)

Btw... it would have been ps2lib if it was a year ago... ps2sdk has only been around for a couple months at most.
_________________
Shoot Pixels Not People!
Makeshift Development
Back to top
View user's profile Send private message Visit poster's website
nicp067



Joined: 20 Jan 2004
Posts: 15
Location: Quebec,Canada

PostPosted: Sat Jul 10, 2004 7:14 am    Post subject: Reply with quote

Why I cant upload file to the ps2dev.org site? I need somewhere to host my quake1 patch, its not really usefull if im the only one who have it.
Back to top
View user's profile Send private message
ole



Joined: 08 May 2004
Posts: 92
Location: Czech Republic

PostPosted: Sat Jul 10, 2004 8:09 pm    Post subject: Reply with quote

Quote:
Is it complete and working? Where can we check it out? ;)

I think it's complete (from technical point of view) and works. Yes it was developped with the ps2lib so code is quite old and I don't update it anymore (I've sent the sources to it's dev team). You can check it out here:
http://www.volny.cz/molej/ps2/index.htm
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    forums.ps2dev.org Forum Index -> PS2 Development All times are GMT + 10 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group